Witcheye Android

Reviews of Witcheye

List of user reviews and ratings for Witcheye
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Total ratings

4.35 (Rating count: 557)

Review summary

Witcheye is praised for its unique mix of platforming and ball-swipe controls, charming pixel art, and great music. Users appreciate the mobile-optimized controls and lack of in-app purchases. However, many mention difficulty spikes, especially with challenging bosses and hard modes, and some find the controls occasionally unresponsive or unintuitive. The gem collection mechanic frustrates players because missed gems vanish quickly, forcing level restarts. Additional mechanics like wind and water sometimes hinder movement. Despite some control quirks and a few design issues, the game is well-regarded as a polished, challenging, and enjoyable mobile platformer.
Pros
  • Unique and innovative gameplay mechanics combining platforming and ball control that feel fresh and engaging.
  • Beautiful pixel art graphics and nostalgic, high-quality chiptune music enhancing the game's atmosphere.
  • Well-optimized touch controls designed specifically for mobile devices, providing intuitive and smooth gameplay.
  • High replayability with multiple difficulty levels, secrets, collectibles, boss rush and speedrun modes.
  • No advertisements or microtransactions, offering a complete experience worth the price.
Cons
  • Controls can feel clunky or weird initially, with some players experiencing unresponsive swipe and tap inputs at times.
  • Difficulty curve is steep, with many players finding the game very challenging past early levels, especially the last boss and hard mode.
  • The mechanic where collectible gems float and fall offscreen quickly, causing frustration as missed gems require level restart to reacquire.
  • Certain game mechanics like wind or water feel like obstacles, making movement tedious in some levels.
  • Lack of support for taller screen ratios (18:9) resulting in black bars and a less immersive experience.
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User Reviews

Recent rating average: 4.20
All time rating average: 4.35
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5 star
18% (11)
4 star
10% (6)
3 star
3% (2)
2 star
2% (1)
1 star
0%
DateAuthorRatingComment
2021-10-10
Ch*****
If you can beat this game, i envy you. I love devolver digital games, but this has the worst controls I've ever seen in a video game. Gems are another problem, where if you want to grab a gem, you gotta catch it because if you don't grab it, it will start falling to the bottom of the screen.
If you can beat this game, i envy you. I love devolver digital games, but this has the worst controls I've ever seen in a video game. Gems are another problem, where if you want to grab a gem, you gotta catch it because if you don't grab it, it will start falling to the bottom of the screen.
2021-04-24
Pa*****
This will sound like a nitpick, but it was a big turnoff for me. So there are 4 gems per level, which typically pop out of enemies. The gems float upward for a sec, then start falling down, and if you don't manage to catch one before it falls offscreen, it's gone until you restart the level. The gems are optional, but as in games with 3 stars per level, I don't feel like I really beat the level w/out getting them all. Couldn't the gems just stay there? Would that really make the game worse?
This will sound like a nitpick, but it was a big turnoff for me. So there are 4 gems per level, which typically pop out of enemies. The gems float upward for a sec, then start falling down, and if you don't manage to catch one before it falls offscreen, it's gone until you restart the level. The gems are optional, but as in games with 3 stars per level, I don't feel like I really beat the level w/out getting them all. Couldn't the gems just stay there? Would that really make the game worse?
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