WIRE NERVE - Steady Hand Android

WIRE NERVE - Steady Hand

By: CyberTrip Game
Trace the wire's center with one finger. One touch, instant shock, no mercy.

Overview

Features & Capabilities

WIRE NERVE - a steady-hand distance survival played with one finger.

A neon circuit glows in the dark. Keep the light point "NERVE" centered in the wire as it scrolls toward you, and leave the center only to grab charge. Touch a wall and the whole screen flashes with a blue-white shock - your run ends and distance resets to zero.

ONE FINGER, RELATIVE DRAG
Place your finger anywhere on screen and drag - the point doesn't jump to your touch, it only moves with your motion from wherever you started. A second finger is ignored, and nothing steals the wheel until you lift the finger that's driving.

THE WIRE NEVER STOPS NARROWING
Distance pushes the path narrower and the turns tighter, with no floor on how thin it gets - eventually the corridor is narrower than the point itself. Perfect center-tracing is not a permanent solution; the track is built to end every run, eventually.

CHARGE, COMBO, AND RISK
Charge nodes sit off-center, closer to the walls the more they're worth. Collect to build a combo multiplier (up to x5.0) that boosts every point, or let it decay by skipping nodes. Chase every node and you move slower; hold the center and you move faster - the trade-off is yours every second.

NERVE PERFECT
Grab a node dead center for a combo jackpot. The timing window scales with the corridor width, so it's reachable from your very first run and only gets harder as the wire narrows.

BEACON
Every 100m, the circuit lights up and the path eases for a moment - breathing room before it tightens again.

PROGRESSION
Level up to unlock new circuit skins, complete daily quests, and keep a streak going (miss a day without losing it thanks to streak freezes). A one-time continue per run keeps your distance alive after a shock.

DAILY CHALLENGE
The same wire, the same seed, for every player - race today's board.

NO ACCOUNT, NO SERVER, NO INTERNET NEEDED
Everything is stored on your device and notayable offline.

REMOVE ADS (OPTIONAL SUBSCRIPTION)
- Title: Remove Ads (auto-renewing subscription)
- Length: 1 month, renews automatically eve
- Your local price is always shown in the app before you buy
- What it includes: every ad removed while
- Payment is charged to your Google Play account at confirmation of purchase. The subscription renews
automatically unless it is canceled at leasof the current period. You can manage orcancel it any time in the Google Play Store under Payments and subscriptions > Subscriptions.

Privacy Policy: https://cybertrip-dev.github.io/legal/wire-nerve/privacy.html

User Growth & Download Statistics

Game
By:
CyberTrip
Downloads:
-
Version:
1.0.1 Last updated: 2026-10-01
Version code:
3
Creation date:
2026-10-01
Publisher country:
JP JP
Permissions:
  • com.google.android.gms.permission.AD_ID Moderate risk
  • android.permission.ACCESS_ADSERVICES_AD_ID Low risk
  • android.permission.ACCESS_ADSERVICES_ATTRIBUTION Low risk
  • android.permission.ACCESS_ADSERVICES_TOPICS Low risk
  • android.permission.FOREGROUND_SERVICE Low risk
  • android.permission.INTERNET Low risk
  • android.permission.WAKE_LOCK Low risk
  • com.android.vending.BILLING Low risk
  • android.permission.ACCESS_NETWORK_STATE Safe
  • com.android.vending.CHECK_LICENSE Safe
  • See more
Size:
19.24MB
Email:
in*****@cybertrip.jp
Website:
Privacy policy:
Full description:
See detailed description
Source:
Google Play Store
Data ingested on:
2026-10-17
Compare stats and ranking:

Contact the developer

Chrome-Stats does not own this Android app. Please use these information below to contact the Android app developer.

Developed by:
CyberTrip
Google Play Store
https://play.google.com/store/apps/details?id=com.cybertrip.wirenerve
Email:
in*****@cybertrip.jp
Website:
https://cybertrip.jp/

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