Random Adventure Roguelike II Android

Random Adventure Roguelike II

A modern old-school text-based game inspired by MUD, rpg, and Roguelike genres.
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Features & Capabilities

Explore an infinite world through a text-adventure role playing game with roguelike elements!

A solo indie-dev aims to bring an old-school style to modern day Android devices. This is accomplished with an easy to understand interface, a few iconic buttons, and several information screens. Players are empowered to navigate a proceedurally generated world full of danger and treasure.

Embark upon a quest to defeat The Tyrant, a infamous villain who has spread evil far and wide. But, is The Tyrant the greatest evil in existence? Will killing him really save the world?

Explore endless islands, craft your equipment, potions, materials, tools, bombs, and more! Learn a plethora of magic spells, improve your skills, and capture monsters to train them as your pets! Collect all the plants, fish, ore, and insects! Obtain the favor of the merchants, helpless townsfolk, or even the King! Slay bosses! Obtain the best gear you can… and much, much more!

Made by one developer (who is aided by an active community in Discord), the game continues to update and improve, regularly adding more content.

The text-based design allows visually impaired and blind people to play by using the Talkback tool.


PLEASE HELP ME IMPROVE


If you have any suggestions, doubts, ideas, bugs, etc... please join the Discord channel: https://discord.gg/8YMrfgw or the subreddit: https://www.reddit.com/r/RandomAdventureRogue


CREDITS

· https://game-icons.net/ I’ve been using icons from this site, thanks!

· KolyaKorruptis is the Reddit user who made the brand new logo for the game and also gave some quotes for the Villagers.

· If you like the music, you can check for more from Archison (me :p) here: https://soundcloud.com/archison/

· Reddit and Discord community and all users who have been emailing me for the last few years… without your support I wouldn’t have had the courage to make RAR II… thanks :)

User Growth & Download Statistics

Game
By:
Archison
Downloads:
10,510 25
Rating:
4.78
(789)
Version:
1.3.57 Last updated: 2025-11-18
Version code:
9037
Creation date:
2019-09-30
Publisher country:
ES ES
Permissions:
  • android.permission.INTERNET Low risk
  • android.permission.ACCESS_NETWORK_STATE Safe
  • android.permission.VIBRATE Safe
Size:
26.71MB
Price:
1.99
Email:
ll*****@gmail.com
URLs:
Website ,Privacy policy
Full description:
See detailed description
Source:
Google Play Store
Data ingested on:
2026-07-11
Compare stats and ranking:

Contact the developer

Chrome-Stats does not own this Android app. Please use these information below to contact the Android app developer.
Developed by:
Archison
Google Play Store
https://play.google.com/store/apps/details?id=com.archison.randomadventureroguelike2
Email:
ll*****@gmail.com
Website:
http://randomadventureroguelike.com/

User Reviews

Overall, players praise Random Adventure Roguelike II for its deep open-world roguelike design: wide exploration, sailing to biomes, many classes and pets, and a rewarding crafting system that encourages experimentation. The game’s offline play, no ads, and permadeath option add to its value, and the soundtrack and accessible interface receive complements. However, reviewers repeatedly flag drawbacks: a steep learning curve with punishing early progress, combat that can feel unbalanced and costly to heal, lag/crashes, RNG-driven crafting scarcity, and requests for cross-device saves and multiplayer/social features.
Pros
  • Rich open-world roguelike with extensive exploration (biomes, sailing), multiple classes/races, pets, and high replayability.
  • Deep crafting and progression that rewards experimentation and memory, without a wiki.
  • Great value: no ads, offline play, and a permadeath option for difficulty control.
  • Polished presentation: improved soundtrack and accessible interface that works well on mobile.
  • Permadeath option and flexible difficulty that accommodates different playstyles.
Cons
  • Steep learning curve that can feel punishing, especially early on and with permadeath.
  • Combat balance issues: dense enemy density, frequent need to flee, and high costs to heal.
  • Performance issues: lag and occasional crashes that reset progress.
  • RNG-driven crafting and resource scarcity that makes progression feel grindy.
  • Lack of cross-device saves and multiplayer/social features; desire for shared progress and social options.
Recent reviews
This has lowkey been my favorite game lately. It's not a hard game, but it is fun to discover new places and recipes for things and collect cool monsters as pets to fight with. It rewards good planning, memory and good character builds in a way that is fun to play in multiple different styles. Also, there is no wiki so you actually have to experiment a little for yourself. Highly underappreciated game imo and has a good soundtrack with addissional in game collectibles that unlock new tracks.
by Ti*****, 2025-01-26

I'm going to give this game a solid 5 stars, however it does need some accessibility fixes. The main one is, creating characters, for some reason it takes like it won't let me select the start button until I have to swipe with two fingers many times until it reaches that section, screen readers are hard to navigate with this game
by Mi*****, 2024-07-11
View all user reviews ›

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