ShinyColors async app script
Make third-party userscripts load more stable by setting the async attribute on the game's app script
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manifest.json
{
"update_url": "https://clients2.google.com/service/update2/crx",
"name": "__MSG_extName__",
"description": "__MSG_desc__",
"version": "1.2",
"manifest_version": 2,
"default_locale": "zh_CN",
"content_scripts": [
{
"matches": [
"*://shinycolors.enza.fun/*"
],
"run_at": "document_start",
"js": [
"content-script.js"
]
}
],
"icons": {
"128": "/icon.png"
}
}