# Skyguard 3D: Air Defense

> Six cities, thirty shots. Spend them well. Offline air defense, no wifi.

Canonical page: [https://chrome-stats.com/d/studio.forgedev.skyguard3d](https://chrome-stats.com/d/studio.forgedev.skyguard3d)

## Overview

- **ID:** `studio.forgedev.skyguard3d`
- **Platform:** Android
- **Type:** Android app
- **Status:** Available
- **Publisher:** Forge Development Studio
- **Category:** GAME\_ARCADE
- **Downloads:** 15
- **Version:** 3.41
- **Last updated:** 2026-08-28
- **First published:** 2026-08-08
- **Publisher country:** US
- **Size:** 26 MB
- **Data as of:** 2026-09-14
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=studio.forgedev.skyguard3d)
- **Website:** [https://forgedev.studio](https://forgedev.studio/)
- **Privacy policy:** [https://forgedev.studio/games/privacy](https://forgedev.studio/games/privacy)

## Description

SIX CITIES. THREE BATTERIES. TEN SHOTS EACH.<br><br>An air defense arcade game where ammunition, not reflex, is the thing you run out of. Incoming fire falls on your skyline and you have exactly thirty counter-missiles a wave to stop it. Tap where you want the intercept and the shell flies there — it does not travel instantly, so you are aiming at where the threat WILL be, not where it is.<br><br>AMMUNITION IS THE REAL RESOURCE<br>• Ten counter-missiles per battery, three batteries, and they do not refill mid-wave. Panic-firing at the first thing you see is how you lose the wave you have not seen yet.<br>• Every shot you did NOT need is worth points at the end of the wave. So is every city still standing. A clean wave pays twice.<br><br>WHEN THE LAST CITY GOES, SO DO YOU<br>There are no lives. Six cities is your entire health bar, and they do not come back. Losing one is survivable; losing one every wave is a countdown you can watch.<br><br>NOT A TOWER DEFENCE<br>Nothing to build, nothing to upgrade between waves, no tech tree and no timers ticking while the app is closed. This is air defense as a pure arcade game: read the sky, spend the shells, keep the cities.<br><br>CONTROLS<br>Tap a point in the sky to intercept there — one thumb.<br><br>OFFLINE, AND MEANT TO BE<br>• Fully offline. No account, no sign-in, no internet needed.<br>• No paywall. Nothing is locked behind a purchase.<br>• No energy meter, no build timers, no waiting.<br>• Your personal top ten, plus a permanent local high-score wall.<br><br>WHAT YOU UNLOCK<br>• 272 vector cosmetics across six categories — turrets, cities, backgrounds, scenes, screen modifiers and soundtracks<br>• 20 original soundtracks, each with a preview before you spend a coin<br><br>A neon wireframe air defense arcade game you can play with no signal, no login and no waiting. Free to play with ads and optional in-app purchases. Optional rewarded video: watch one to continue a run or top up coins. Always your choice, never forced. The one-time VIP Arcade Pass removes interstitial ads, doubles the coins you earn, pays a 25,000-coin bonus, and unlocks two Solar Gold cosmetics up front.

## Rankings

- #2,696,670 — Overall

## Permissions and access

### Permissions

- `android.permission.ACCESS_ADSERVICES_AD_ID`
- `android.permission.ACCESS_ADSERVICES_ATTRIBUTION`
- `android.permission.ACCESS_ADSERVICES_TOPICS`
- `android.permission.ACCESS_NETWORK_STATE`
- `android.permission.FOREGROUND_SERVICE`
- `android.permission.INTERNET`
- `android.permission.POST_NOTIFICATIONS`
- `android.permission.RECEIVE_BOOT_COMPLETED`
- `android.permission.VIBRATE`
- `android.permission.WAKE_LOCK`
- `com.android.vending.BILLING`
- `com.android.vending.CHECK_LICENSE`
- `com.google.android.gms.permission.AD_ID`
- `studio.forgedev.skyguard3d.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION`

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Source: [Chrome-Stats](https://chrome-stats.com/d/studio.forgedev.skyguard3d)
