Compare Chrome extensions: Sudoku vs Sudoku - classical for Chrome

Stats Sudoku Sudoku Sudoku - classical for Chrome Sudoku - classical for Chrome
User count 3,135+ 4,000+
Average rating 4.83 4.27
Rating count 12 11
Last updated 2019-10-31 2018-09-28
Size 1.30M 48.77K
Version 1.1 1.6
Short description
Play Sudoku at any time, the puzzle game is always in your browser! Sudoku - classical for Chrome
Full summary

Sudoku is a logic-based, combinatorial number-placement puzzle. Sudoku game field is a 9х9 square, divided into smaller squares with a side of 3 cells. Sudoku starts with some pre-filled fields. Your goal is to fill the rest of the fields without breaking the constraints that each number can only be once in each row, column and box.

Computer generated challenging Sudoku puzzles with highligting and feedback when you place the numbers in the wrong place. Very easy to play and making the Sudoku nicer to solve.

Sudoku (数独 sūdoku, digit-single) (/suːˈdoʊkuː/, /-ˈdɒk-/, /sə-/, originally called Number Place) is a logic-based, combinatorial number-placement puzzle. The objective is to fill a 9×9 grid with digits so that each column, each row, and each of the nine 3×3 subgrids that compose the grid (also called "boxes", "blocks", or "regions") contains all of the digits from 1 to 9. The puzzle setter provides a partially completed grid, which for a well-posed puzzle has a single solution. Completed games are always a type of Latin square with an additional constraint on the contents of individual regions. For example, the same single integer may not appear twice in the same row, column, or any of the nine 3×3 subregions of the 9x9 playing board.

French newspapers featured variations of the puzzles in the 19th century, and the puzzle has appeared since 1979 in puzzle books under the name Number Place. However, the modern Sudoku only started to become mainstream in 1986 by the Japanese puzzle company Nikoli, under the name Sudoku, meaning "single number". It first appeared in a US newspaper and then The Times (London) in 2004, from the efforts of Wayne Gould, who devised a computer program to rapidly produce distinct puzzles.