# Astra: The Last Signal

> Follow the signal home

Canonical page: [https://chrome-stats.com/d/id6811714862](https://chrome-stats.com/d/id6811714862)

## Overview

- **ID:** `id6811714862`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** reza rexa
- **Category:** Adventure
- **Version:** 1.0.0
- **Last updated:** 2026-09-18
- **First published:** 2026-09-18
- **Size:** 1.64 GB
- **Data as of:** 2026-09-25
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/astra-the-last-signal/id6811714862)
- **Website:** [https://xrezarexa-collab.github.io/astra-privacy/](https://xrezarexa-collab.github.io/astra-privacy/)
- **Privacy policy:** [https://xrezarexa-collab.github.io/astra-privacy/](https://xrezarexa-collab.github.io/astra-privacy/)

## Description

Five chapters of alien ruins, drowned relays and walled gates. A signal that knows your name, a commander who lied, and one way back to the fleet.

A signal pulled Mery's ship out of orbit. It isn't ours.

ASTRA: THE LAST SIGNAL is a story-driven third-person action-adventure. Play as Mery, a scout sent down to a valley of ancient ruins by Commander Rexa of the orbital fleet. Every relay you light answers to you. Every gate you open costs a truth. And the Heart under the valley is listening.

FIVE CHAPTERS
• The Fallen Signal — awaken in the wilds and follow the pulse under the rocks.
• Heart of the Ruins — wake the sanctuary's mechanisms and open the way.
• The Sunken Relay — cross a drowned marsh on stone piers, floating rocks and ferries that only move when their guardians fall.
• The Gates of Ash — three walled courts, an ash lake to cross, a sealed door with two locks and a lift to the last court.
• The Signal's Heart — tune the resonators, survive the guardians, and decide whether to light the Heart.

FIGHT, CLIMB, SOLVE
• Staff combat against Chompers, Spitters and armoured Grenadiers, in waves that open the doors ahead.
• Platforming over killing water, moving slabs, lifts and high walkways.
• Pressure plates, switches and counters that seal and unseal the ancient courts.
• Beacons save your progress; the campaign remembers every chapter you clear.

A STORY TOLD ON THE RADIO
• Fully voiced transmissions between Mery and Commander Rexa, with a relay that plays back your own descent log.
• Animated cutscenes for the arrival, the sanctuary and the ending: the fleet comes down, and Mery goes up to meet it.

BUILT FOR YOUR PHONE
• Touch controls with a virtual stick, jump and strike, drag to look.
• Three graphics tiers, from Performance to High with temporal upscaling, soft shadows and HDR.
• Sign in with Apple or Google to keep your campaign, or play as a guest.

The valley has not been quiet since.

## Rankings

- #1,594,556 — Overall

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Source: [Chrome-Stats](https://chrome-stats.com/d/id6811714862)
