# Jumpy Friend

> Jump up the infinite tower

Canonical page: [https://chrome-stats.com/d/id6808296798](https://chrome-stats.com/d/id6808296798)

## Overview

- **ID:** `id6808296798`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** David Clayton
- **Category:** Casual
- **Version:** 1.0
- **Last updated:** 2026-09-13
- **First published:** 2026-09-12
- **Size:** 5.80 MB
- **Data as of:** 2026-09-16
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/jumpy-friend/id6808296798)
- **Privacy policy:** [https://claytondb.github.io/jumpy-friend/privacy-policy.html](https://claytondb.github.io/jumpy-friend/privacy-policy.html)

## Description

Hold to charge, let go to leap. Climb high enough and the sun sets, the moon rises, and the day counter ticks over. How many days can you last?

Hold to charge. Let go to leap. That is the whole game, and it is harder than it sounds.

Jumpy Friend is an endless climb where every jump is a decision. Hold, and the charge meter fills one row at a time. Release, and you go exactly that high. Start charging before you land and you never lose momentum. Judge it right and you rise. Judge it wrong and you fall.

THE SKY KEEPS TIME
Time moves when you do. Climb, and the sun crosses the sky, sets, and gives way to the moon and stars. Fall back, and the day rewinds. Every midnight you climb past is another day survived, and the day counter under your score says how far you have really come.

PLATFORMS WITH OPINIONS
Conveyor belts that carry you toward the wall. Launchers that fire you three rows up whether you meant it or not. Ledges that breathe wider and narrower on a beat. Ice you slide straight off, crumbling stone that will not hold a second landing, springs, and slivers barely wider than you are. The higher you climb, the more of them there are.

SIX WAYS TO BREAK THE RULES
BOOST straight up. TRIPLE for two more jumps in the air. GIANT, to stop worrying about narrow ledges. SWIFT, to stop worrying about anything. FLOAT, when the ground lets go. And MULTIPLY - four of you at once, all real, all playable, with the camera following whichever one is winning. You are only out when the last one falls.

TWO CLIMBS
Normal is the game. Hard is the game with the safety rails off, and it unlocks when you reach 10,000 on Normal. Score 10,000 on Hard and Premium is yours for free, forever.

HEARTS
You start with three. Lose a run, lose a heart. They come back on their own with a little patience, or all at once for watching a short ad. Game Center leaderboards for both climbs.

NO ACCOUNT, NO TRACKING
Nothing to sign up for. Your scores live on your phone. Ads are never personalised and the game never asks to track you.

IN-APP PURCHASES
Jumpy Friend is free to play. Premium ($2.99, one-time) removes all ads and makes hearts unlimited. A 24-hour pass ($0.99) makes hearts unlimited for a day. Neither is required to play or to reach any part of the game.

## Rankings

- #2,275,049 — Overall

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Source: [Chrome-Stats](https://chrome-stats.com/d/id6808296798)
