# Poppem!

> Balloon popping fun for all!

Canonical page: [https://chrome-stats.com/d/id6806615139](https://chrome-stats.com/d/id6806615139)

## Overview

- **ID:** `id6806615139`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** MICHAEL JAMES W ORDER
- **Category:** Casual
- **Version:** 1.0.1
- **Last updated:** 2026-09-03
- **First published:** 2026-09-02
- **Size:** 3.77 MB
- **Data as of:** 2026-09-06
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/poppem/id6806615139)
- **Privacy policy:** [https://pop-relay-mo.fly.dev/privacy](https://pop-relay-mo.fly.dev/privacy)

## Description

Poppem! is here: pop only the colour that is called, alone or across two to four phones. Pop your own to score, pop theirs to take it off them in Party Pop! multiplayer.

Pop only the colour that is called.

That is the whole game. A minute on the clock, a sky full of balloons, and one colour that is yours. Pop it and the score climbs. Pop anything else and the run is over — no lives, no second go, back to the sky.

It is easy to describe and hard to stop playing. The called colour is never the only one up there, the balloons drift and bunch and hide behind each other, and the faster you go the more the wrong ones look like the right one. A combo builds while you keep it clean and multiplies what each pop is worth, which is exactly when a careless tap costs the most.

Party Pop! — two to four phones

Everyone gets their own colour, their own corner, and the same minute. Pop your colour to score. Pop somebody else's to take the same number of points off them. One player opens a game and reads out a four-character code; the others type it in and you are playing.

Whoever hosts sets the style, so a table plays in whatever the host has unlocked — their balloons, their sky, their arrows.

Something to come back for

Every run counts toward a rank, and the ranks hand things over as you climb: new skies, trails behind your taps, a shape for your balloons. There is a fresh challenge each day and a board that resets every midnight, so there is always a number to beat that somebody could beat back.

Everything is earnable

Every upgrade in the shop can also be unlocked by playing — beat its trial and it is yours. Buying is a shortcut for people who would rather not, never the only route. Nothing is time-limited, nothing is a loot box, and nothing runs out.

Quiet by design

No adverts. No tracking. No accounts. No data leaving your phone: your gamertag, your records and your progress live on your device and nowhere else. Sign in to Game Center if you want your scores on the global boards; decline and the game keeps them for you exactly as before.

Suitable for all ages, and genuinely playable in the minute it takes to make a cup of tea.

## Rankings

- #1,152,916 — Overall

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Source: [Chrome-Stats](https://chrome-stats.com/d/id6806615139)
