# Glasscade

> Puzzle

Canonical page: [https://chrome-stats.com/d/id6803198010](https://chrome-stats.com/d/id6803198010)

## Overview

- **ID:** `id6803198010`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** KIRILL LEVANOV
- **Category:** Puzzle
- **Version:** 0.7.0
- **Last updated:** 2026-08-31
- **First published:** 2026-08-31
- **Size:** 77 MB
- **Data as of:** 2026-09-09
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/glasscade/id6803198010)
- **Privacy policy:** [https://glasscade.levantez.ru](https://glasscade.levantez.ru/)

## Description

An endless campaign, ten bonuses that go off on their own, and a level builder with seven dials. No accounts, no purchases, works with the network off.

You get one shard of light and one angle. Everything after that happens without you.

Pull back on the launcher, watch the aim line count out the first two bounces, and let go. The shard climbs into a column of mirrors, glass and prisms. Mirrors bend it. Glass pays out and shatters. And a prism swallows it whole and spits out two — then four, then eight, until the board is a crossfire of tracers and the score is climbing by itself.

You do not steer it. You choose where it starts.

HOW IT WORKS

• Mirror — a clean bounce. Never breaks, never slows the shard down
• Glass — pays 10 × the number of shards currently alive, then shatters. The multiplier IS the drama: eight shards in the air means every pane is worth eight times more
• Prism — eats one shard, releases two at a spread angle. One use only, which is why the first shot at a fresh board is the loudest
• Motes of charge spill out of broken glass and drift to the nearest shard, feeding its speed back

TEN BONUSES, AND THEY FIRE THEMSELVES

Eddy bends every course inside its field. Wormhole teleports across the board.
Cluster swallows a shard and detonates into five. Hive bursts into a swarm and
ripens if you leave it alone. Storm seed arms now and erupts at the start of your
NEXT shot. Imprint photographs the whole swarm and raises it again next try.
Charge mines a dozen panes so one break tears its neighbours out. Plus Echo
crystal, Tocsin and Lapidary.

WHAT'S IN IT

• An endless campaign — the arena grows level by level while prisms grow scarcer
• Three stars per level, at 50%, 70% and 90% of the glass broken. 50% clears it
• Three shots per level at ONE board. Clear the glass and the round ends — you never throw a shot at an empty board
• A level builder with seven dials — prism density, glass, mirrors, jitter, grid size. Build a board and find out what it does
• A replay code under every result: the same code always replays the same round
• English and Russian, switchable in Settings

STRAIGHT ANSWERS

• The game runs fully offline. Only the ads need a connection
• No accounts, no registration, no profiles, no chat, nothing from other players
• No in-app purchases and no subscriptions. The app is free
• Ads never interrupt a round: an interstitial arrives after the result screen, once every five levels
• If a level does not fall, a rewarded video offers a choice — two more shots, or one more shot plus a sector: a hint that points roughly the right way, never at an exact angle. You cannot buy a win, only another try or a direction
• No wait timers, no lives that refill in twenty minutes

One finger to play. A round takes under a minute. Working out why THAT angle gave
94% and yours gave 61% takes as long as you want it to.

For any questions, please write to kleva@bk.ru

## Rankings

- #1,860,217 — Overall

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Source: [Chrome-Stats](https://chrome-stats.com/d/id6803198010)
