# Blackjackal: Card Roguelike

> A blackjack deckbuilder

Canonical page: [https://chrome-stats.com/d/id6802006818](https://chrome-stats.com/d/id6802006818)

## Overview

- **ID:** `id6802006818`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** Prakash Mishra
- **Category:** Card
- **Rating:** 5.00 / 5 (2 ratings)
- **Version:** 1.0.27
- **Last updated:** 2026-09-07
- **First published:** 2026-08-25
- **Size:** 74 MB
- **Data as of:** 2026-09-09
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/blackjackal-card-roguelike/id6802006818)
- **Privacy policy:** [https://master-pk.github.io/blackjackal/privacy](https://master-pk.github.io/blackjackal/privacy)

## Description

Twenty-one is a constraint, not a stopping rule. Choose which cards score, stack chips × mult from 73 charms, and break the table across eight antes.

This is not the blackjack you know. You are not trying to beat a dealer — you
are trying to break the table, one chips × mult hand at a time.

Blackjack, rebuilt as a roguelike deckbuilder: escalating blinds, a shop full
of charms, builds that go exponential. No ads, no timers, no currency to buy —
one payment unlocks everything, forever.

Every hand you hold six cards and choose which to play. Twenty-one is not a
stopping rule in this card game — it is a constraint. The same 21 is worth
wildly different amounts depending on how you make it: three cards is decent,
two is better, and five cards landing on exactly 21 is worth seven times the
first.

That choice is the whole game.

BUILD A SCORING ENGINE
Between blinds you shop. 73 charms, three slots, and every pick is a read on how
you actually play. Multiplicative charms only beat flat bonuses once your hands
are good enough — so buying one is a judgement call about your own
skill, not a strictly better upgrade. This is deck building where the strategy is yours to
find, not a tree to unlock in order.

EDIT THE DECK ITSELF
Remove the cards that clog your hands. Duplicate the ones that finish them.
Enhance a card so it counts as any suit and turns a conditional charm into a
build. Decisions you make now pay off twenty hands later. Few blackjack games — or card games of any kind — let
you rewrite the deck you are drawing from mid-run.

LEVEL WHAT YOU ARE GOOD AT
Study a hand type and its base improves permanently for that run. Specialise
hard enough and charms that were useless become the best in the shop. Two runs
with the same seed can end up completely different builds.

EIGHT ANTES, ONE BUDGET
Three blinds each, escalating targets, and a boss that changes the rules at the
end of every ante. Four hands a blind and three discards for the whole ante —
the deck you draw from is deliberately small, so a long hand costs you the ones
that follow, and spending a discard early means not having it for the boss.

EIGHT STAKES
Clear the run and the next rung of this roguelike opens: steeper targets, fewer
hands, fewer discards. What you studied carries forward; the charms and the deck do
not. Progress is real without making the next run a formality.

A ROGUELIKE THAT RESPECTS YOUR TIME
A full run is about forty minutes and it saves after every hand, so it survives
being closed mid-blind. No energy, no timers, no daily login you have to honour.

ONE PAYMENT
Play the first three antes free. Unlock the whole game once, and that is the
last time the game asks you for anything. No advertising in play. No currency to
buy. Card backs are earned by playing, never sold.

Blackjackal is a single player blackjack card game and roguelike deckbuilder
that works completely offline — no wifi, no account, no sign-in — and collects
no data at all.

## Rankings

- #626,082 — Overall

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Source: [Chrome-Stats](https://chrome-stats.com/d/id6802006818)
