# Supply Lines: War Strategy

> Hand-drawn tactics, offline

Canonical page: [https://chrome-stats.com/d/id6800396190](https://chrome-stats.com/d/id6800396190)

## Overview

- **ID:** `id6800396190`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** Chan Dick
- **Category:** Strategy
- **Version:** 1.0
- **Last updated:** 2026-09-01
- **First published:** 2026-08-31
- **Size:** 20 MB
- **Data as of:** 2026-09-25
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/supply-lines-war-strategy/id6800396190)
- **Website:** [https://bendigogames.com/supply-lines/](https://bendigogames.com/supply-lines/)
- **Privacy policy:** [https://bendigogames.com/supply-lines/privacy](https://bendigogames.com/supply-lines/privacy)

## Description

Limited supply lines. That is the whole game. Open them, cut them, and take the
map before the ink runs the other way.

Supply Lines is a hand-drawn strategy game about holding ground you cannot hold
everywhere.
Every node on the chart makes ink. Drag between two nodes to open a supply line,
and ink flows down it - a surge at first, then a steady pour for as long as the
line stays open. Enough of it takes the node at the far end. A supply line is not
just an attack you send. It is a commitment you make.
You only ever have a limited number of lines open at once.
That single limit is the whole game. You are never short of ink. You are short of
attention. Every line you commit somewhere is a line you cannot commit anywhere
else, and the moment you decide the north is safe is usually the moment it stops
being.
One swipe cuts every line it crosses, yours or theirs. Knowing when to cut your
own is most of the skill.
WHAT IS IN IT
• A campaign of nine engagements, drawn fresh each run, with a doctrine to pick
  after every victory
• Skirmish mode: choose the opponent, the difficulty, the size of the chart, and
  how many sides fight over it
• Eleven hand-built charts: The Isthmus, The Ring, The Spine, The Ford, The
  Crossroads, and six more for three to six sides, some deliberately lopsided
• Opponents with distinct habits, not just bigger numbers
• Waystations, inkwells and redoubts that change what a node is worth
• A short tutorial that teaches by making you play, not by making you read
HOW IT IS DRAWN
Ink on paper. Nothing glows, nothing explodes, nothing shouts at you. The whole
game is line weight and colour, and it was built to be quiet enough to think in.
WHAT IS NOT IN IT
No accounts. No login. No ads. No in-app purchases. No tracking.
No network connection needed - it works on a plane, and it will keep working
whether or not anyone keeps a server running. It reports anonymous play statistics
- battles and expeditions played, won and lost - which you can switch off in Settings.
It is free, and it is the whole game.

## Rankings

- #1,407,410 — Overall

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Source: [Chrome-Stats](https://chrome-stats.com/d/id6800396190)
