# Lastward: Pixel Survivor RPG

> Bullet Heaven Horde Roguelike

Canonical page: [https://chrome-stats.com/d/id6794081096](https://chrome-stats.com/d/id6794081096)

## Overview

- **ID:** `id6794081096`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** ILKER YILMAZ
- **Category:** Action
- **Version:** 1.1.0
- **Last updated:** 2026-09-10
- **First published:** 2026-09-02
- **Size:** 41 MB
- **Data as of:** 2026-09-11
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/lastward-pixel-survivor-rpg/id6794081096)
- **Website:** [https://ikokikoilker.github.io/lastward-site/](https://ikokikoilker.github.io/lastward-site/)
- **Privacy policy:** [https://ikokikoilker.github.io/lastward-site/privacy.html](https://ikokikoilker.github.io/lastward-site/privacy.html)

## Description

The gods went quiet. The gates never opened. One watchfire is all that stands between the dark and the last people alive — and tonight, you are the one holding it.

Lastward is a fast, one-thumb survivors-like built for portrait play. Your weapons fire on their own. Everything else — where you stand, what you become, how long you last — is on you.

ONE MORE NIGHT
Twenty minutes. A horde that never stops growing. A final boss waiting at the end of it. Survive and the night is yours. Fall and the next run deals you a completely different hand. There is no grind to get through before the game gets good — the first minute already is.

BUILD SOMETHING NEW EVERY RUN
• 16 weapons, each with an evolution to discover
• EMBER, ASH, BONE and STORM sets — stack matching weapons for escalating bonuses
• Charms that rewrite your rules and talismans that push a build over the edge
• Every level-up is a fork in the road, and no two runs offer the same cards

FOUR SURVIVORS, FOUR ANSWERS TO THE SAME NIGHT
• Aegis, The Last Ember — melee. Slams the ground, stuns everything near him, and every hit on a stunned enemy is a guaranteed crit.
• Nyra, Shadow Hunter — ranged. Whatever stays at distance stays alive.
• Solis, Keeper of the First Flame — mage. A walking hearth; whatever comes close turns to ash.
• Umbra, Blood of the Nameless — thief. The shadow the horde chases is always the wrong one.

FOUR PLACES TO DIE IN
Cave, Burnt Forest, Glacier and Castle Ruins. Each one changes the rules — faster enemies, richer altars, more chests — and each one keeps its own boss for the end.

PAST TWENTY MINUTES
Beat the night and Endless opens: no timer, no finish line, just how far the last ember carries you. Game Center leaderboards for best time and for endless.

BUILT FOR A PHONE, NOT PORTED TO ONE
• One thumb, portrait, never rotates
• Fully offline — no connection required
• Runs short enough for a bus ride
• 27 achievements, daily quests, unlockable heroes and costumes
• Handmade pixel art and a dark-fantasy atmosphere

FAIR BY DESIGN
No forced ads. No energy timers. No paywalled progression. Ads exist only where you choose them: double your gold at the end of a run, or take one more chance when the ember dies. If you would rather never see one, a single purchase removes them for good.

ELEVEN LANGUAGES
English, Türkçe, Deutsch, Español, Français, Italiano, 日本語, Português (Brasil), Русский, 简体中文, 繁體中文.

The last spark shall not fade.

## Rankings

- #1,981,540 — Overall

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Source: [Chrome-Stats](https://chrome-stats.com/d/id6794081096)
