# Shade Out

> One tile is a shade off

Canonical page: [https://chrome-stats.com/d/id6792138480](https://chrome-stats.com/d/id6792138480)

## Overview

- **ID:** `id6792138480`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** Khezan Khushnud Irani
- **Category:** Puzzle
- **Version:** 1.1
- **Last updated:** 2026-08-26
- **First published:** 2026-08-01
- **Size:** 17 MB
- **Data as of:** 2026-09-08
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/shade-out/id6792138480)
- **Website:** [https://shadeout.mehro.ch](https://shadeout.mehro.ch/)
- **Privacy policy:** [https://shadeout.mehro.ch/privacy.html](https://shadeout.mehro.ch/privacy.html)

## Description

One tile is a slightly different shade. Find it.

That's the whole game — and it goes deeper than you'd think. The gap shrinks
level after level until it's roughly 1 ΔE, the smallest colour difference a human
eye can detect at all. Most people tap out somewhere in the low twenties. That's
not a failure. That's your retina.

A 200-LEVEL JOURNEY
Start easy and climb through eight chapters. Each level is a handful of boards,
each subtler than the last, and you earn up to three stars for a clean run. Miss a
tile and the game shows you the one you should have found — so every mistake
teaches. Two hundred levels, from a gentle warm-up to the very edge of human
vision.

AND SIX MORE WAYS TO PLAY
• Classic — points for speed. Tap the odd tile in under a second and it's 1000.
• Daily — one board a day, identical for everyone on Earth. Compare and argue.
• Sprint — 60 seconds. Clear as many as you can. A miss costs you four.
• Endless — no safety net. The clock tightens with every level you clear.
• Sudden Death — three lives, no clock. Just your eye, taking its time.
• Zen — no clock, no lives. Pure practice. (Pro)

MADE WITH ACTUAL CARE
• Difficulty is measured in CIELAB ΔE — a perceptual unit — so level 12 is
  exactly as hard on a deep blue as it is on a pale yellow. Colour games that
  step raw RGB or HSL values quietly make some hues far harder than others. This
  one doesn't.
• The odd tile always differs in lightness, never hue alone, so it stays
  playable if you're colour blind.
• Every colour is checked to be inside the sRGB gamut before it's shown, so the
  gap you're hunting is exactly the gap intended — never a clipped approximation.
• Global leaderboards through Game Center.

QUIETLY RESPECTFUL
• No ads. No accounts. No tracking. No analytics.
• Plays fully offline — leaderboard scores sync whenever you're next online.

Your eye is better than you think. Right up until it isn't.

## Rankings

- #1,510,230 — Overall

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Source: [Chrome-Stats](https://chrome-stats.com/d/id6792138480)
