# Orbit Rage - Hardest Game

> Dodge 100 Levels of Chaos

Canonical page: [https://chrome-stats.com/d/id6791331613](https://chrome-stats.com/d/id6791331613)

## Overview

- **ID:** `id6791331613`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** OUADIE ZERHOUNI
- **Category:** Action
- **Version:** 1.2.0
- **Last updated:** 2026-08-10
- **First published:** 2026-07-28
- **Size:** 87 MB
- **Data as of:** 2026-09-19
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/orbit-rage-hardest-game/id6791331613)
- **Website:** [https://reador-pdf-reader.blogspot.com/app-ads.txt](https://reador-pdf-reader.blogspot.com/app-ads.txt)
- **Privacy policy:** [https://sites.google.com/view/privacypolicyorbitgauntlet/home](https://sites.google.com/view/privacypolicyorbitgauntlet/home)

## Description

NEW: 100 hand-tuned levels across 10 neon worlds. Every level is machine-verified beatable - brutally hard, never unfair. How deep can you get?

Orbit Rage is a precision dodging game built for one thing: to be genuinely, punishingly hard - and completely fair.

You control a single glowing orb. Hazards sweep, orbit and pulse across the board. One touch and you restart. There are no power-ups, no timers, no luck. Only your reflexes and your patience.

THE HARDEST GAME YOU CAN ACTUALLY BEAT

Most hard games cheat. Traps spring with no warning, deaths come from nowhere, and "difficulty" means the level lied to you. Orbit Rage does the opposite. Every hazard telegraphs its path before it moves. Every level is verified beatable, with a guaranteed margin for error. If you die, it is because you moved wrong - and you will know exactly why.

That is the whole promise: a rage game that earns your rage.

100 LEVELS. 10 WORLDS.

Each world introduces a new way to die and a new rhythm to master:

GRID - clean lines, honest timing. Learn the language.
NEBULA - vertical sweepers close the safe lanes.
FORGE - pendulum hazards guard every doorway.
VOID - breathing orbits open and close on a beat.
PRISM - crossing diagonals force you to double back.
GAUNTLET - everything so far, at once.
TIDE - dense, slow fields. Patience over reflex.
CIRCUIT - lockstep patrols. Read the pattern or die to it.
FROST - long corridors, fast sweepers, no way to stop.
SINGULARITY - nested rings, guarded checkpoints, no mercy.

FEATURES

100 hand-tuned levels across 10 distinct neon worlds
Precision touch control - a relative stick, not a clumsy finger-follow
Checkpoints that define your route, not just your respawn
Every hazard telegraphs before it strikes
Deaths tracked per level, because you will want to know
Plays fully offline. No account, no login, no waiting.

FREE TO PLAY

Orbit Rage is free, with optional ads to keep it that way. Watch a short ad to revive in place after a brutal death. Every level is playable for free - no paywall.

Built for players who finished the world's hardest game and wanted more.

How far can you get before you put the phone down?

## Rankings

- #1,664,950 — Overall

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Source: [Chrome-Stats](https://chrome-stats.com/d/id6791331613)
