# Grimoire: Descent into Hollow

> A dark fantasy roguelike

Canonical page: [https://chrome-stats.com/d/id6791041515](https://chrome-stats.com/d/id6791041515)

## Overview

- **ID:** `id6791041515`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** Johnathan Villalona
- **Category:** Action
- **Version:** 1.0
- **Last updated:** 2026-07-28
- **First published:** 2026-07-28
- **Size:** 7.37 MB
- **Data as of:** 2026-09-16
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/grimoire-descent-into-hollow/id6791041515)
- **Privacy policy:** [https://johnathanvillalona.github.io/grimoire-legal/privacy.html](https://johnathanvillalona.github.io/grimoire-legal/privacy.html)

## Description

Something stirs beneath the chapel. They call it the Hollow — three floors of cellars, crypts, and creatures unspeakable. No two descents are the same. Few return.

GRIMOIRE is a dark-fantasy action roguelike built for touch: move with one thumb, strike with the other, and carve through randomly generated dungeons one doomed run at a time.

FEATURES

- Six playable vessels — knight, warlock, and four more to unearth, each with its own stats, weapon, and passive gift
- Procedural dungeons — every run reshuffles the rooms, foes, shrines, and secrets across three descending floors
- Relics and synergies — stack dozens of cursed and blessed artifacts that transform how you fight
- Bosses below — each floor ends in a monster that has ended many before you
- Cursed Runs — opt into brutal modifiers when ordinary dying isn't enough
- Daily Challenge — one shared dungeon a day, same seed for everyone
- Achievements and unlocks that persist across runs
- Fully offline — no account, no internet needed, sessions that fit in a pocket
- Fair by design — one optional ad can revive you once per run; nothing is sold, nothing is pay-to-win

The Hollow is patient. Begin your descent.

## Rankings

- #1,404,028 — Overall

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Source: [Chrome-Stats](https://chrome-stats.com/d/id6791041515)
