# Wall Hop: Endless Climb

> Climb the endless spire

Canonical page: [https://chrome-stats.com/d/id6788221117](https://chrome-stats.com/d/id6788221117)

## Overview

- **ID:** `id6788221117`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** Michael Skinner
- **Category:** Games
- **Rating:** 5.00 / 5 (1 ratings)
- **Version:** 2.0.0
- **Last updated:** 2026-07-13
- **First published:** 2026-07-13
- **Size:** 19 MB
- **Data as of:** 2026-09-06
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/wall-hop-endless-climb/id6788221117)
- **Privacy policy:** [https://mkrnx.github.io/wallhop-support/](https://mkrnx.github.io/wallhop-support/)

## Description

Meet Pip, a little gecko with big ambitions. Slingshot, swing, and grip your way up an endless golden-hour spire. One thumb. No ads. No timers. Just the climb.

Meet Pip — a small teal gecko with a big dream: to climb an impossibly tall rock spire that vanishes into the clouds.

Wall Hop is a calm, one-thumb endless climber about rhythm, timing, and nerve. Pull back to aim your slingshot, feel the pendulum swing, and release at the perfect moment to launch Pip from hold to hold. Time it right and you flow upward like water. Time it wrong and it's a long way down.

THE HIGHER YOU GO, THE MORE THE SKY TELLS A STORY
Start in a warm amber valley at golden hour. Climb through a silent sea of clouds. Break into the violet stratosphere, then into an aurora-lit starfield where shooting stars streak past. The wall stays calm and readable forever — but the sky runs the full emotional arc of a real climb.

EVERY HOLD IS A DECISION
- Jugs are generous — grab and breathe.
- Crimps are razor-thin and won't wait.
- Pinches make you squeeze.
- Pockets ask for precision.
- Slopers are pristine, treacherous, and slowly slipping out of your grip.
Read the wall, spend your grip wisely, and keep your momentum alive.

EASY TO LEARN, HONEST TO MASTER
One control. Pull, aim, release. No tutorials to sit through, no menus in the way — the game teaches you by letting you climb. But timing your swing for extra momentum is a skill you'll spend a long time perfecting, and every meter is earned.

MADE WITH CARE
- 100% hand-crafted vector art and code-driven animation — no stock assets, crisp on every screen.
- A living, procedural sky that never repeats.
- Buttery 60fps motion with squash, stretch, and spring.
- Chase your personal best on a mountain-profile scoreboard that tells the story of every run.

How high can you take Pip? The spire is endless. The only way is up.

## Rankings

- #812,954 — Overall

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Source: [Chrome-Stats](https://chrome-stats.com/d/id6788221117)
