# Starceptor

> Neon bullet-hell shoot 'em up

Canonical page: [https://chrome-stats.com/d/id6780908948](https://chrome-stats.com/d/id6780908948)

## Overview

- **ID:** `id6780908948`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** ross cowen
- **Category:** Games
- **Version:** 1.2
- **Last updated:** 2026-08-11
- **First published:** 2026-08-05
- **Size:** 2.58 MB
- **Data as of:** 2026-09-24
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/starceptor/id6780908948)
- **Privacy policy:** [https://vaulttimer.com/starceptor/privacy.html](https://vaulttimer.com/starceptor/privacy.html)

## Description

Overdrive is now a button you can actually find, bosses counter the build you're carrying, and firepower decays — so a strong run has to keep earning it.

Fly close to the bullets on purpose. Grazing them is what charges Overdrive — a few seconds of invulnerable, high-damage fire you earn by taking risks rather than by playing safe.

Starceptor is a one-thumb neon shoot-'em-up. Steer with a floating stick, auto-fire never stops, and the run ends only when you do.

EVERY SECTOR CHANGES A RULE
Ten sector mutators, and six of them change a verb outright: blackouts that cut your vision, heavy gravity that drags you down, guns that overheat if you stand still, mirrored steering, jammers that strip your homing shots, solar wind that pushes you sideways. Each one is announced before it lands, and they stack the deeper you go.

BOSSES THAT ANSWER YOUR BUILD
Every boss picks a defense that counters the weapon you're carrying — armored arcs against piercing, evasive movement against spread, EMP pulses against homing. They scale with how deep you are, and they always land one full pattern before you can delete them.

FIREPOWER IS A WINDOW, NOT A FLOOR
Gun levels decay. Overcharge holds, then bleeds away. Every timed buff shows its own countdown, so you always know exactly what you're about to lose.

A DAILY CHALLENGE EVERYONE SHARES
One seeded gauntlet per day, identical for every player, unlimited retries, best score of the day counts. Miss a day and a streak shield quietly covers you — up to twice.

OPT INTO DANGER
Fly through a danger gate for double score and a stacked rule change. Or fly around it.

EIGHT SHIPS, ALL SIDEGRADES
Every ship trades something for something else, so they play differently rather than simply better. Credits from every run unlock them, and each run is graded S to E — the grade pays a credit bonus on top of your score.

Reduce screen shake and reduce flashing are in Settings, both following iOS Reduce Motion by default.

No ads. No timers. No energy bars. Nothing to wait for, and it all works offline.

## Rankings

- #1,235,338 — Overall

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Source: [Chrome-Stats](https://chrome-stats.com/d/id6780908948)
