# Ionstorm: Horde Survival

> One thumb, a thousand foes

Canonical page: [https://chrome-stats.com/d/id6779769785](https://chrome-stats.com/d/id6779769785)

## Overview

- **ID:** `id6779769785`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** StackForge Studios
- **Category:** Action
- **Version:** 1.0.1
- **Last updated:** 2026-09-01
- **First published:** 2026-07-20
- **Size:** 57 MB
- **Data as of:** 2026-09-06
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/ionstorm-horde-survival/id6779769785)
- **Website:** [https://stackforgestudios.com/products/ionstorm](https://stackforgestudios.com/products/ionstorm)
- **Privacy policy:** [https://stackforgestudios.com/privacy](https://stackforgestudios.com/privacy)

## Description

No timer, no energy, no ads. The Collapsar arrives at 3:00 — outlast it and it drops its cache. One thumb, five weapons, and a new build every run.

IONSTORM is a one-thumb horde-survival roguelite. Drag anywhere to fly. Your
weapons fire themselves. Staying alive is your whole job.

Every run is a build. Collect the emerald gems the horde drops, level up, and
pick one of three: a new weapon, a passive, or a Catalyst that changes how your
whole kit behaves — bolts that pierce another target, a nova that freezes what
it touches, crits that arc to a second enemy. Reroll a bad draw. Banish a
dead-end card so it never shows up again this run. Max a weapon while holding
its paired passive and it evolves into something else entirely.

The storm has a rhythm. Roughly every 70 seconds it telegraphs a Storm Surge —
a swell of attackers with an elite escort — and you get a second and a half to
find better ground. At 3:00 The Collapsar arrives. You do not have to kill it:
hold out while it is on the field and it withdraws, leaving its relic cache
behind. Kill it instead and you get a heavier payout and a stronger one back
2.5 minutes later.

Relics are your panic buttons. Store up to three and spend them when a surge
boxes you in: a Nova Bomb, an Aegis shield, a Magnet Surge, a Chain Storm.

Between runs, the Reactor generates Cores while you are away, and the Forge
turns Cores into permanent upgrades so the next Deploy starts stronger.

Every pilot gets the same Daily Storm — one seed, one shared storm, ranked by
survival time.

WHAT YOU GET
- One-thumb movement, auto-firing weapons, no aim button
- Five weapons, six passives, five Catalysts, and weapon evolutions
- Reroll and Banish on every level-up
- Telegraphed Storm Surges and four rotating bosses
- Relic caches you can earn by outlasting a boss or clearing a rift
- An idle Reactor and a permanent Forge between runs
- A shared Daily Storm with a survival leaderboard
- No ads, ever

FREE AND PRO
Free is the whole game, uncapped. Deploy as often as you like, for as long as
you can survive. No timer, no energy, no ads, and no run cut short to sell you
something.

Ionstorm Pro adds range, not permission to keep playing:
- Unlimited Daily Storm replays — free keeps one official run a day
- Daily Challenge streak and the global survival leaderboard
- The full Reactor and Forge — every idle and permanent upgrade
- Loadout Presets — save 3 custom starting builds and quick-deploy them

One purchase unlocks Ionstorm. The StackForge Play Pass unlocks Pro in every
StackForge game.

Survive longer. Draft smarter. Outlast the storm.

Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

## Rankings

- #1,256,685 — Overall

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Source: [Chrome-Stats](https://chrome-stats.com/d/id6779769785)
