# Space Force: Galaxy Conquest

> Real-Time RTS Planet Strategy

Canonical page: [https://chrome-stats.com/d/id6774623335](https://chrome-stats.com/d/id6774623335)

## Overview

- **ID:** `id6774623335`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** RYAN THOMAS EVANS
- **Category:** Strategy
- **Rating:** 5.00 / 5 (2 ratings)
- **Version:** 1.2
- **Last updated:** 2026-06-21
- **First published:** 2026-06-02
- **Size:** 7.46 MB
- **Data as of:** 2026-09-23
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/space-force-galaxy-conquest/id6774623335)
- **Privacy policy:** [https://ryan-evans-git.github.io/space-force-support/privacy.html](https://ryan-evans-git.github.io/space-force-support/privacy.html)

## Description

Command fleets. Capture planets. Build empires across the cosmos.

Space Force is a real-time strategy game distilled to its essentials: every level is a self-contained galactic conflict. Tap a planet to select its fleet, tap another to send. Watch ships streak across constellations. Defend gas-giant fortresses. Break enemy supply lines. Win — or get out-produced and erased.

100 CUSTOM LEVELS
Ten galaxies, ten levels each, each built around a real astronomical feature. Orion's Belt. Cygnus the Swan. The Hercules Globular Cluster. The Cassiopeia W. From training-difficulty constellation patterns to the campaign apex — Level 100: Queen of the Sky.

NO TIMERS. NO ADS. NO ACCOUNTS.
Completely offline. No internet connection required. No data collected, ever. No popups asking you to rate the app. No "energy" meters, no forced waits, no daily check-ins. The full 100-level campaign is free; optional boost packs are there if you want a leg up.

REAL STRATEGY, NOT BUTTON-MASHING
- Planet tiers: upgrade conquered worlds for more production
- Gas-giant fortresses: cap-3 anchors with missile defense range
- Multi-faction AI: up to four warring empires per level, each with its own personality (turtling, expansionist, harassing)
- Mid-game events: solar flares disable missile defense — exploit the window or pay for ignoring it
- Win conditions vary: eliminate, capture, survive — every level reads its objective at launch

POLISHED FOR MOBILE
- Pinch to zoom, drag to pan
- Star-rated time challenges per level (silver and gold thresholds)
- Best-time tracking for replays
- Color-blind-friendly faction palettes
- Haptic feedback on iOS
- Slow-motion toggle for tactical moments

OPTIONAL IN-APP BOOSTS
A small selection of consumable boosts (extra starting ships, larger home planets) for players who want a leg-up on the harder levels. Never required — every level is beatable without them.

10 ACHIEVEMENTS
Track your campaign progress, time-attack victories, and the rare flawless runs. Unlock the Queen Slayer achievement by defeating Level 100 — the campaign finale.

DESIGNED FOR ONE-HAND PLAY
Optimized for both iPhone and iPad. Landscape on iPad scales the constellation maps beautifully. iPhone-first input — every button is thumb-reachable.

PRIVACY-FIRST
No tracking. No analytics. No third-party SDKs. The app makes zero network requests during gameplay. Your save file lives on your device only. See our privacy policy for the full picture.

Bring the stars home.

## Rankings

- #622,865 — Overall

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Source: [Chrome-Stats](https://chrome-stats.com/d/id6774623335)
