# Lunar Perfect Drop

> Orbital mechanics, eight moons

Canonical page: [https://chrome-stats.com/d/id6771775600](https://chrome-stats.com/d/id6771775600)

## Overview

- **ID:** `id6771775600`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** Maurizio Caputo
- **Category:** Action
- **Version:** 2.0
- **Last updated:** 2026-06-29
- **First published:** 2026-06-29
- **Size:** 12 MB
- **Data as of:** 2026-09-21
- **Store listing:** [Apple App Store](https://apps.apple.com/dz/app/lunar-perfect-drop/id6771775600)
- **Website:** [https://lunarperfectdrop.mcsi.it/](https://lunarperfectdrop.mcsi.it/)
- **Privacy policy:** [https://lunarperfectdrop.mcsi.it/privacy.html](https://lunarperfectdrop.mcsi.it/privacy.html)

## Description

Pilot a capsule into orbit around eight moons of the solar system. Single-engine physics. Three buttons. Chapter II of the Skill-First Spaceflight trilogy.

Lunar Perfect Drop is an orbital-mechanics simulator for iPhone. Launch your capsule from the correct parent planet — Mars for Phobos, Jupiter for Io and Europa, Saturn for Titan, Enceladus and Mimas, Neptune for Triton, Earth for the Moon. Capture into orbit around the target moon, complete the required laps inside the green corridor, and your final grade is computed from the average eccentricity of the orbit you flew. The more circular, the higher the grade.

THREE BUTTONS, ONE ENGINE
↺ and ↻ rotate. ▲ fires the single thruster along the ship's nose. Brake by rotating 180° and burning — the way real orbital vehicles do. No auto-aim, no assist.

EIGHT MOONS, FORTY MISSIONS
Five missions per moon. M1 isolates that moon's signature mechanic. M5 stacks everything: tight corridor, 60% thrust, gravity mascons, satellite obstacles, eclipse when you pass behind the moon, broken engine drift.

REAL PHYSICS, NOT ARCADE
Each moon's gravity is derived from real surface values. Phobos at 0.006 m/s² is genuinely microgravity. Io at 1.79 m/s² really crushes you.

NO TRICKS
Zero ads. Zero tracking. No IDFA. Privacy Manifest from day one. Five cosmetic categories (capsule, orbit, moon skin, 12 flags, 5 hull shapes — Soyuz to Starship) buyable with in-game coins. Six consumable boosters. Three sensor tiers. Coin Packs available as optional IAP.

ENGAGEMENT LAYER
13 achievements, Game Center leaderboard, daily reward, sandbox free-flight mode, global Easy/Normal/Hard difficulty, EN + IT localization, iCloud progress sync, local "come back" reminders, live + ghost trails side by side.

TRILOGY
Chapter II of the Skill-First Spaceflight trilogy. Already own Moon Soft Lander (Chapter I)? You automatically unlock exclusive cosmetics here — and vice versa. All opaque, no account, no login.

Made in Italy by a solo developer who believes orbital mechanics is the most honest game there is.

## Rankings

- #1,212,773 — Overall

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Source: [Chrome-Stats](https://chrome-stats.com/d/id6771775600)
