# Pull Magnet Reaction

> Puzzle

Canonical page: [https://chrome-stats.com/d/id6765511696](https://chrome-stats.com/d/id6765511696)

## Overview

- **ID:** `id6765511696`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Removed
- **Publisher:** Brandon Hawkins
- **Category:** Puzzle
- **Version:** 1.0
- **Last updated:** 2026-05-01
- **First published:** 2026-05-01
- **Size:** 951 KB
- **Data as of:** 2026-05-14
- **Store listing:** [Apple App Store](https://apps.apple.com/am/app/pull-magnet-reaction/id6765511696)
- **Privacy policy:** [https://slideblanksides.com/privacy-policy.html](https://slideblanksides.com/privacy-policy.html)

## Description

Every tile is magnetic. Slide one and it pulls its neighbors closer or pushes them away. Get the starred tile to its destination in the fewest moves.

Pull Magnet Reaction is a puzzle game about chain reactions you can see before they happen.

Every tile on the board carries a magnetic pole — north or south. When you slide a tile into a new position, its magnetic field interacts with every adjacent tile. Opposite poles attract: the neighbor slides toward the moved tile. Same poles repel: the neighbor slides away. Move one tile and three others shift. Move one of those and two more follow.

The goal is simple. One tile carries a star. One cell on the board is marked as its destination. Slide tiles — yours and the ones they drag along — until the starred tile reaches its target.

The difficulty is in the sequencing. A move that brings the star one step closer might push a blocking tile into the only path forward. A move that looks wrong might set up a three-step chain that solves the board entirely. The magnetic rules never change. The puzzles do.

Each board has a par — the number of moves a perfect solution requires. You can always undo, always explore, always try a different sequence. The game tracks how many moves you used and rewards solving in par. No timer. No pressure beyond the puzzle itself.

As your score climbs the boards grow larger and the chains grow deeper. Fixed tiles — bolted to the board, immune to magnetic forces — constrain the paths available. What began as a straightforward push-and-pull becomes a spatial reasoning challenge that requires holding several moves in mind simultaneously.

The magnetic field lines drawn between adjacent tiles make the invisible visible. Before you move, you can see which tiles will attract and which will repel. The information is all there. The question is whether you can read it far enough ahead.

No ads. No random events. No luck. Just tiles, poles, and the chain that connects them.

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Source: [Chrome-Stats](https://chrome-stats.com/d/id6765511696)
