# Learn Unity In 30 Days

> Daily Unity Lessons & Projects

Canonical page: [https://chrome-stats.com/d/id6745272425](https://chrome-stats.com/d/id6745272425)

## Overview

- **ID:** `id6745272425`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** Usamedin Eljusovski
- **Category:** Education
- **Rating:** 4.90 / 5 (15 ratings)
- **Version:** 4.1
- **Last updated:** 2026-05-18
- **First published:** 2025-05-02
- **Size:** 1.48 GB
- **Data as of:** 2026-09-26
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/learn-unity-in-30-days/id6745272425)
- **Website:** [https://appadsubejd.blogspot.com](https://appadsubejd.blogspot.com/)
- **Privacy policy:** [https://sites.google.com/view/learn-unity-privacy-policy/home](https://sites.google.com/view/learn-unity-privacy-policy/home)

## Description

Learn Unity & C# the easy way - daily lessons, real projects, beginner-friendly.

Each day teaches you a core Unity skill:

Day 1 - Unity Setup & Interface
Get started with Unity installation, layout, and essential tools.

Day 2 - 2D GameObjects
Work with Sprites, Colliders, and Parenting.

Day 3 - 3D GameObjects
Learn about Models, Materials, and Physics interactions.

Day 4 - C# Scripting Basics
Understand Variables, Functions, and Debugging.

Day 5 - UI Design
Build buttons, canvases, and responsive layouts.

Day 6 - Smooth Scrolling
Design custom scroll lists and grids.

Day 7 - Volume Sliders & Loading Bars
Add dynamic UI elements with live progress and audio control.

Day 8 - Timers
Create countdowns and gameplay triggers.

Day 9 - Main Menus
Add scene navigation and cool animations.

Day 10 - Prefabs
Reuse 3D assets efficiently.

Day 11 - Audio
Implement sound effects, music, and 3D sound.

Day 12 - Character Movement
Code 2D/3D movement, jumping, and player control.

Day 13 - New Input System
Support keyboard, gamepad, and mobile input.

Day 14 - Animations
Use Animator Controllers, transitions.

Day 15 - Cinemachine
Create smooth dynamic camera systems.

Day 16 - Balloon Pop Mini Game
Make your first full game - tap detection, random spawns, scoring.

Day 17 - Save High Score
Store and retrieve data using PlayerPrefs.

Day 18 - Build for Mobile
Test with Unity Remote, USB debugging, and export builds.

Day 19 - Build for iOS
Set up Xcode, signing, and deployment.

Day 20 - Publish Your Game
Prepare assets and optimize your release.

Day 21 - Publish to iOS App Store
Complete submission, metadata, and testing.

Day 22 - Ads with AdMob
Learn how to monetize your game with ads using AdMob.

Day 23 – Unity Ads
Create Ad Units, initialize Unity Ads, and test formats correctly.

Day 24 – In-App Purchases
A purchase button that lets users buy non-consumables, consumables, and subscriptions.

Day 25 - In-App Update / In-App Review
Learn how to prompt users to update your app and request ratings or reviews.

Day 26 - Local Notifications & Daily Reminders
Schedule local notifications and daily reminders for Android and iOS.

Day 27 - Saving Your Project with Git
Learn how to back up your Unity project, track changes, and use Git correctly.

Day 28 - Publish to Web
Build your Unity project for WebGL and upload it to platforms like itch.io.

Day 29 - Haptics
Add vibration feedback for buttons, collisions, hits, and important game moments.

Day 30 - Real-World App Developer Tips
Learn how to improve your app, get downloads, monetize, retain users, and grow as a developer.

And More Lessons Coming Soon!

Features
Daily bite-sized lessons
Interactive code and video tutorials
2D & 3D mini-projects
Offline learning support
Perfect for beginners game developers

Have questions?
Reach us at: learnunityin30days@gmail.com

## Rankings

- #273,146 — Overall

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Source: [Chrome-Stats](https://chrome-stats.com/d/id6745272425)
