# Dice vs Monsters: Roguelike TD

> Tower Defense action awaits!

Canonical page: [https://chrome-stats.com/d/id6504301485](https://chrome-stats.com/d/id6504301485)

## Overview

- **ID:** `id6504301485`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** HOMA GAMES
- **Category:** Strategy
- **Rating:** 4.40 / 5 (10,944 ratings)
- **Version:** 2.12.2
- **Last updated:** 2026-03-11
- **First published:** 2024-07-08
- **Size:** 433 MB
- **Data as of:** 2026-09-18
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/dice-vs-monsters-roguelike-td/id6504301485)
- **Website:** [https://www.homagames.com/](https://www.homagames.com/)
- **Privacy policy:** [https://www.homagames.com/privacy](https://www.homagames.com/privacy)

## Description

Enter the World of Dice vs Monsters: Roguelike TD. A roguelike tower defense that fuses strategy, dice rolling, and fantasy battles into an addictive idle-war experience.

Build your army of idle heroes—mages, archers, necromancers—each represented by a die with unique abilities. Unlock new heroes, upgrade via dice rolls, collect artifacts, and master spells to defend your kingdom from waves of monsters. Roguelike randomness and strategic depth ensure hours of replayable fun as you push toward tougher challenges.

## Rankings

- #17,510 — Overall

## Review summary

Overall, reviews praise the core idea and gameplay loop, with satisfying dice/projectile combat and a promising roguelike/deck-building vibe. However, players are generally turned off by aggressive monetization and intrusive ads—mid-round interruptions and pricey character unlocks. Technical issues like bugs, freezes, and inconsistent ad-removal worsen the experience. Many also note a lack of late-game depth and meaningful progression, making progression feel grindy or unfinished. UI clarity and support are frequently criticized. Despite the potential, monetization and polish issues dominate sentiment.

### Pros

- Fun and addictive gameplay with approachable roguelike/dice mechanics.
- Satisfying projectiles/dice interactions that feel rewarding.
- Promising roguelike/deck-building vibe with build variety and relics.

### Cons

- Intrusive, frequent ads that interrupt gameplay (mid-round interruptions and ad rewards felt as forced).
- Expensive monetization: high-cost character unlocks and costly ad-removal options, contributing to a pay-to-win perception.
- Bugs, crashes, and stability issues (e.g., freezes, lost progress) that harm the experience.
- Lack of late-game depth and meaningful progression; game can feel repetitive or unfinished over time.
- UI/UX issues such as missing tooltips and unclear bug/feedback channels.

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- [Neon Castle: Idle TD RPG](https://chrome-stats.com/d/id6748567934) — 4.00 / 5
- [Dice TD](https://chrome-stats.com/d/id6473401528)
- [Dice Clash World](https://chrome-stats.com/d/id6740805092)
- [Kings Defender: Tower Defense](https://chrome-stats.com/d/id6746471103) — 4.80 / 5
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Source: [Chrome-Stats](https://chrome-stats.com/d/id6504301485)
