# Ancient Gods: Deckbuilding RPG

> Roguelike, Cardbattle, Offline

Canonical page: [https://chrome-stats.com/d/id6444331833](https://chrome-stats.com/d/id6444331833)

## Overview

- **ID:** `id6444331833`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** Linh Lam Quang
- **Category:** Card
- **Rating:** 4.80 / 5 (1,966 ratings)
- **Version:** 1.22.0
- **Last updated:** 2026-04-25
- **First published:** 2022-12-09
- **Size:** 377 MB
- **Data as of:** 2026-09-17
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/ancient-gods-deckbuilding-rpg/id6444331833)
- **Website:** [https://www.hexpion.com/](https://www.hexpion.com/)
- **Privacy policy:** [https://hexpion.com/6p02-privacy-policy](https://hexpion.com/6p02-privacy-policy)

## Description

**Overview**: Ancient Gods is a gacha-inspired, offline deck-building roguelite you can play offline. No internet required. Build powerful decks from 300+ cards and 50+ gods, then duel one-on-one in strategic, turn-based battles. Craft your deck by selecting a class for your character, summon deities, and master a color-based combo system that rewards smart sequencing.

**Story & Adventure**: Long ago, planets across the Solar System housed powerful races. Earth is the last refuge after a cataclysm. Three Chosen Ones, with the power to copy others, begin a journey to reclaim their world, facing randomly generated events and rival gods as you progress toward restoration.

## Rankings

- #40,166 — Overall

## Review summary

Ancient Gods blends deep deckbuilding with a broad cast of gods and solid offline play, plus appealing art and ongoing updates. However, it suffers from a sparse endgame, monetization that can feel predatory, UI/UX/readability issues, and balance problems on higher difficulties. Overall, a strong, accessible roguelike deckbuilder that struggles with depth and balance for long-term play.

### Pros

- Deep deckbuilding with diverse gods and flexible build options (custom decks, multiple mythologies, roguelike progression).
- Generous rewards and a wallet-friendly monetization model (no forced ads; content can be earned; purchases are affordable).
- Offline play support (can be played without internet).
- Pleasant visuals and soundtrack (art and music suit the game’s aesthetic).
- Active development with regular updates introducing new cards and playable gods.

### Cons

- Content is sparse with limited late‑game content; endgame features and endless modes are missing or delayed.
- Predatory monetization with paywalls, bundles, and battle passes; endgame progression gated by purchases.
- UI/UX and card interaction issues, including confusing card text, mismatched effects, and hand-viewing/readability problems.
- Balance problems at higher difficulties; certain builds/modifiers feel unfair or unstable after patches.

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Source: [Chrome-Stats](https://chrome-stats.com/d/id6444331833)
