# Little Go

> Board

Canonical page: [https://chrome-stats.com/d/id490753989](https://chrome-stats.com/d/id490753989)

## Overview

- **ID:** `id490753989`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** Patrick Näf Moser
- **Category:** Board
- **Rating:** 3.30 / 5 (121 ratings)
- **Version:** 2.1.0
- **Last updated:** 2026-05-08
- **First published:** 2011-12-23
- **Size:** 51 MB
- **Data as of:** 2026-09-23
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/little-go/id490753989)
- **Privacy policy:** [http://littlego.herzbube.ch/privacy.html](http://littlego.herzbube.ch/privacy.html)

## Description

Little Go is a free, open-source iOS Go game app. It supports boards from 7x7 to 19x19 and lets you play against a friend on the same device or an AI powered by Fuego. Features include SGF save/load, multiple rulesets, adjustable time controls, and move annotations.

Beyond gameplay, you can review past positions, create variations, undo moves, and export SGF files. The project is Apache-licensed and maintained to stay compatible with future iOS versions.

## Rankings

- #143,250 — Overall

## Review summary

Reviews praise Little Go as an open‑source, free, feature‑rich Go app that’s a strong learning tool with deep customization. However, many users lament the lack of a clear pass/end option, a sometimes unforgiving AI, and UX issues like unclear stone placement and small controls. The consensus points to a powerful tool that requires tweaking to be beginner-friendly, with UI quirks and occasional bugs.

### Pros

- Open source and free
- Rich customization options (AI difficulty, board sizes, and more)
- Strong learning tool for Go; beginner-friendly when tuned
- Packed with features and smooth, well-built UI
- Flexible AI with a range of difficulty levels for practice

### Cons

- No obvious way to pass end a game; end-game flow is confusing
- AI can be too hard or unbalanced for beginners, even at easier settings
- Stone placement is unclear and lacks a tutorial; UX can be confusing
- Small touch targets and occasional input glitches (undo, taps not registering)
- Occasional bugs or instability (e.g., game in progress on restart, placing stones failures)

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- [Free Go Board](https://chrome-stats.com/d/id6775652248) — 1.00 / 5
- [Go Game Connect](https://chrome-stats.com/d/id1385361527) — 5.00 / 5
- [Goban3D](https://chrome-stats.com/d/id6550923415) — 5.00 / 5
- [SmartGo One](https://chrome-stats.com/d/id1465746992) — 4.80 / 5
- [SakataGo](https://chrome-stats.com/d/id6755191755) — 5.00 / 5
- [Light GO 13x](https://chrome-stats.com/d/id521924761) — 3.20 / 5
- [Go - Anywhere](https://chrome-stats.com/d/id1093136077) — 2.60 / 5
- [OverboardGo](https://chrome-stats.com/d/id6763557592)
- [Weiqi Go](https://chrome-stats.com/d/id6762074478) — 3.70 / 5
- [Champion Go Entry Edition](https://chrome-stats.com/d/id493197735) — 2.70 / 5
- [Light GO 19x](https://chrome-stats.com/d/id655379918) — 3.70 / 5

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Source: [Chrome-Stats](https://chrome-stats.com/d/id490753989)
