# Fire and Glory : Blood War

> Strategy & Simulation war game

Canonical page: [https://chrome-stats.com/d/id1523807439](https://chrome-stats.com/d/id1523807439)

## Overview

- **ID:** `id1523807439`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** KOOFEI LIMITED
- **Category:** Strategy
- **Rating:** 4.60 / 5 (1,319 ratings)
- **Version:** 1.0.176
- **Last updated:** 2026-07-23
- **First published:** 2020-09-01
- **Size:** 527 MB
- **Data as of:** 2026-09-04
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/fire-and-glory-blood-war/id1523807439)
- **Website:** [https://fireandglory-app.com](https://fireandglory-app.com/)
- **Privacy policy:** [http://fireandglory-app.com/privacypolicy.html](http://fireandglory-app.com/privacypolicy.html)

## Description

Live the age of ancient Sparta in Fire and Glory: Blood War. Build your empire with more than 20 buildings across 30 levels, train troops in four tiers, and arm them with magical gems as you clash with rival kingdoms for supreme glory.

Lead your hero into epic battles on a world map, explore exotic nations, and write your name in the stones of time. The game features an AI real-time translator for cross-language play, frequent in-game events, and a free-to-play model with optional Gold Club subscriptions as you conquer dragons, chimera, and other legendary beasts across the map.

## Rankings

- #48,865 — Overall
- #73 — clash royale

## Review summary

Reviews largely condemn the game for monetization, bugs, and poor support, while noting a nostalgic GOW-like core and engaging PvP/alliance combat. Common issues include frequent bugs and progress loss, unannounced updates that disrupt balance, and weak developer communication. Despite a solid war-game concept and some positive design touches, players feel the game is overpriced, unstable, and poorly supported, which diminishes long-term appeal.

### Pros

- Nostalgia for Game of War (GOW)-like mechanics appeals to veterans of that title

### Cons

- Heavy monetization and pay-to-win pressure, with expectations to spend to stay competitive

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- [Empire Heroes: Strategy Game](https://chrome-stats.com/d/id6742527014) — 3.30 / 5
- [Call of Spartan](https://chrome-stats.com/d/id1260120626) — 4.60 / 5
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- [Glory of Empires : Age of King](https://chrome-stats.com/d/id1130263795) — 4.20 / 5
- [Gladiator Legend: King of Spartans](https://chrome-stats.com/d/id1241235077) — 2.70 / 5
- [Gods and Glory: War of Thrones](https://chrome-stats.com/d/id1050101469) — 4.20 / 5
- [Game of War - Fire Age](https://chrome-stats.com/d/id667728512) — 2.20 / 5
- [战火与秩序](https://chrome-stats.com/d/id1179626509) — 4.60 / 5
- [Spartan Firefight](https://chrome-stats.com/d/id1480392159) — 4.80 / 5
- [King of Thrones:Game of Empire](https://chrome-stats.com/d/id1178891436) — 4.20 / 5

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Source: [Chrome-Stats](https://chrome-stats.com/d/id1523807439)
