# Dungeon Cards: Roguelike

> Сard crawler

Canonical page: [https://chrome-stats.com/d/id1415532967](https://chrome-stats.com/d/id1415532967)

## Overview

- **ID:** `id1415532967`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** Ivan Khokhlenkov
- **Category:** Puzzle
- **Rating:** 4.80 / 5 (101 ratings)
- **Version:** 1.0.279
- **Last updated:** 2026-01-15
- **First published:** 2018-08-06
- **Size:** 75 MB
- **Data as of:** 2026-09-22
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/dungeon-cards-roguelike/id1415532967)
- **Privacy policy:** [http://717pixels.com/DungeonCards/privacyPolicyIOS.html](http://717pixels.com/DungeonCards/privacyPolicyIOS.html)

## Description

Dungeon Cards: Roguelike is an offline, turn-based roguelike puzzle game. Move your hero card across a 3x3 grid and clash with neighboring cards to advance.

Choose from ten heroes, explore randomly generated dungeons, and battle monsters for loot, all rendered in retro pixel art.

## Rankings

- #133,207 — Overall

## Review summary

Dungeon Cards: Roguelike is praised for its approachable yet deep card-based roguelike gameplay, excellent portrait-mode design, colorful retro graphics, and fair monetization (no ads/IAP). Players enjoy the variety of characters, upgrades, and strategic depth, and can play offline. However, a recurring critique is unreliable save/resume across sessions, with runs lost when leaving the app or closing it. Some runs feel RNG-heavy and occasionally unwinnable, and progression can feel grindy before unlocking everything.

### Pros

- Deep, strategic roguelike with lots of characters, perks, and depth.
- Easy to learn and highly accessible; portrait mode; intuitive controls.
- No ads or IAP; fair price; offline play.
- Charming retro pixel art and overall aesthetic; engaging gameplay.
- Variety and progression with upgrades and unlocks; different strategies per run.

### Cons

- Progress/save system is unreliable: runs aren't reliably saved or resumeable across sessions.
- Random card appearances can create unwinnable or frustrating situations in some runs.
- Progression can feel grindy: unlocking everything requires time.
- Requests for features like leaderboards are common (missing feature).

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Source: [Chrome-Stats](https://chrome-stats.com/d/id1415532967)
