# Is It Love? Nicolae - Fantasy

> Your romantic vampire roleplay

Canonical page: [https://chrome-stats.com/d/id1274947328](https://chrome-stats.com/d/id1274947328)

## Overview

- **ID:** `id1274947328`
- **Platform:** Apple
- **Type:** Apple app
- **Status:** Available
- **Publisher:** 1492 Studio
- **Category:** Roleplaying
- **Rating:** 4.70 / 5 (727 ratings)
- **Version:** 1.16.526
- **Last updated:** 2026-03-28
- **First published:** 2018-08-17
- **Size:** 155 MB
- **Data as of:** 2026-09-23
- **Store listing:** [Apple App Store](https://apps.apple.com/us/app/is-it-love-nicolae-fantasy/id1274947328)
- **Website:** [http://www.isitlove.net](http://www.isitlove.net/)
- **Privacy policy:** [https://legal.ubi.com/privacypolicy](https://legal.ubi.com/privacypolicy)

## Description

Is It Love? Nicolae Vampire is a vampire-themed interactive romance in the Is It Love? series. As the heroine, your choices determine the story, guiding you through a world of vampires, witches, and rival werewolves in a moody Victorian London.

New chapters drop regularly, offering fresh romance and mystery. This 100% free English Otome game delivers immersive visuals, branching paths, and replayability as you seek Nicolae's heart and uncover his secrets.

## Rankings

- #62,459 — Overall

## Review summary

Reviewers praise the engaging, well-written romance and attractive visuals, with strong franchise appeal. However, the game is widely criticized for a restrictive energy system, heavy monetization, and endings that can feel unsatisfying or non-committal. Some also complain that choices don’t meaningfully affect outcomes, and a few report bugs or refunds issues. Overall, the premise and art are strong, but progress and value concerns hinder long-term enjoyment.

### Pros

- Engaging, well-written story with deep, memorable characters.
- Beautiful art/visuals that complement the romance.
- Strong franchise appeal; fans enjoy the Is It Love? series.
- Intriguing mystery premise that adds tension to the romance.

### Cons

- Energy system is overly restrictive and punishing: low daily energy, 10 energy per action, and long waits that slow progress.
- High monetization: content is expensive and progress is often gated behind purchases.
- Endings can feel unsatisfying or lack clear resolution (some endings feel like glimpses rather than conclusions).
- Choices sometimes feel meaningless or the plot seems to force outcomes rather than reflecting player decisions.
- Technical issues with energy rewards and purchases (bugs, delays in promised content/refunds) reported by players.

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Source: [Chrome-Stats](https://chrome-stats.com/d/id1274947328)
