# Block Escape: Color Slide

> Slide coloured blocks out of matching doors. No timer, no fail state.

Canonical page: [https://chrome-stats.com/d/games.playbrain.blockescape](https://chrome-stats.com/d/games.playbrain.blockescape)

## Overview

- **ID:** `games.playbrain.blockescape`
- **Platform:** Android
- **Type:** Android app
- **Status:** Available
- **Publisher:** MKZ
- **Category:** GAME\_PUZZLE
- **Downloads:** 2
- **Version:** 1.1.3
- **Last updated:** 2026-09-21
- **First published:** 2026-08-12
- **Publisher country:** GB
- **Size:** 76 MB
- **Data as of:** 2026-09-24
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=games.playbrain.blockescape)
- **Website:** [https://playbrain.games](https://playbrain.games/)
- **Privacy policy:** [https://playbrain.games/mobile/block-escape/privacy](https://playbrain.games/mobile/block-escape/privacy)

## Description

Block Escape is a sliding block puzzle with one rule: get every block out.<br><br>Drag a block and it slides until something stops it — a wall, a fixed steel<br>block, or another piece. Reach a door of its own colour and it leaves the<br>board. A door of any other colour is just wall. Clear the board to win.<br><br>That is the whole game. What makes it hard is that the piece you need to move<br>is almost always behind the piece you do not.<br><br>NO TIMER, NO LIVES, NO FAILING<br><br>Most puzzle games of this kind put a clock on you. This one does not. There is<br>no timer, no move limit, no lives to run out and no way to lose. Undo and<br>restart are always one tap away, and the puzzle waits exactly as long as you<br>do. Play a level in twenty seconds or come back to it tomorrow.<br><br>EVERY LEVEL IS SOLVABLE — GUARANTEED<br><br>Levels are not scattered and hoped for. Each one is built backwards from a<br>solved board, so a solution provably exists, and every single level is then<br>checked by an exhaustive search before it ships. The app knows the shortest<br>possible solution to every puzzle, and shows it to you as a target.<br><br>300 LEVELS, AND A CURVE THAT IS MEASURED<br><br>The difficulty curve is measured, not guessed. Boards grow, colours multiply,<br>fixed obstacles appear, and long bars and L-shapes arrive to create the real<br>jams. Early levels teach; later ones take fifteen moves and some staring.<br><br>BUILT TO BE READABLE<br><br>Every colour also carries its own shape — a dot, a triangle, a square, a<br>diamond, a cross, a bar — and each door carries the matching one. If you are<br>colour blind, this game is still completely playable. That is not an<br>accessibility setting to switch on; it is just how it is drawn.<br><br>ALSO<br><br>• Plays completely offline. No wifi needed, ever.<br>• Your puzzle saves itself, mid-move. Close the app and pick up exactly where<br>  you were.<br>• Gentle sound and a quiet music bed, or turn both off with one tap.<br>• One-handed portrait play, made for a commute or a queue.<br>• No account, no sign-up, no email.<br><br>NO NONSENSE<br><br>• No forced ads. There are no banners and nothing between levels. The only<br>  adverts are ones you choose to watch, to reveal a move, take a move back, or<br>  skip a level you have been stuck on. Starting a level over is always free.<br>• No in-app purchases. Nothing is locked and nothing is for sale.<br>• No tracking by us. Your progress stays on your device.<br><br>Whether you call it a block escape puzzle, a colour block game, a sliding<br>block puzzle or an unblock game, Block Escape is the calm, unhurried version of it.<br><br>Free to play. Get every block out.

## Rankings

- #3,123,229 — Overall

## Permissions and access

### Permissions

- `android.permission.ACCESS_ADSERVICES_AD_ID`
- `android.permission.ACCESS_ADSERVICES_ATTRIBUTION`
- `android.permission.ACCESS_ADSERVICES_TOPICS`
- `android.permission.ACCESS_NETWORK_STATE`
- `android.permission.INTERNET`
- `android.permission.MODIFY_AUDIO_SETTINGS`
- `android.permission.POST_NOTIFICATIONS`
- `android.permission.READ_APP_BADGE`
- `android.permission.RECEIVE_BOOT_COMPLETED`
- `android.permission.VIBRATE`
- `android.permission.WAKE_LOCK`
- `com.anddoes.launcher.permission.UPDATE_COUNT`
- `com.android.vending.BILLING`
- `com.android.vending.CHECK_LICENSE`
- `com.google.android.c2dm.permission.RECEIVE`
- `com.google.android.finsky.permission.BIND_GET_INSTALL_REFERRER_SERVICE`
- `com.google.android.gms.permission.AD_ID`
- `com.htc.launcher.permission.READ_SETTINGS`
- `com.htc.launcher.permission.UPDATE_SHORTCUT`
- `com.huawei.android.launcher.permission.CHANGE_BADGE`
- `com.huawei.android.launcher.permission.READ_SETTINGS`
- `com.huawei.android.launcher.permission.WRITE_SETTINGS`
- `com.majeur.launcher.permission.UPDATE_BADGE`
- `com.oppo.launcher.permission.READ_SETTINGS`
- `com.oppo.launcher.permission.WRITE_SETTINGS`
- `com.sec.android.provider.badge.permission.READ`
- `com.sec.android.provider.badge.permission.WRITE`
- `com.sonyericsson.home.permission.BROADCAST_BADGE`
- `com.sonymobile.home.permission.PROVIDER_INSERT_BADGE`
- `games.playbrain.blockescape.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION`
- `me.everything.badger.permission.BADGE_COUNT_READ`
- `me.everything.badger.permission.BADGE_COUNT_WRITE`

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Source: [Chrome-Stats](https://chrome-stats.com/d/games.playbrain.blockescape)
