# Cella: Heyawake Puzzle

> Fill cells inside divided rooms. Hints that explain every move.

Canonical page: [https://chrome-stats.com/d/dev.sequencode.cella](https://chrome-stats.com/d/dev.sequencode.cella)

## Overview

- **ID:** `dev.sequencode.cella`
- **Platform:** Android
- **Type:** Android app
- **Status:** Available
- **Publisher:** SEQUENCODE DEVELOPMENT
- **Category:** GAME\_PUZZLE
- **Downloads:** 5
- **Version:** 1.5.0
- **Last updated:** 2026-10-27
- **First published:** 2026-10-11
- **Publisher country:** DE
- **Size:** 31 MB
- **Data as of:** 2026-11-03
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=dev.sequencode.cella)
- **Website:** [https://sequencode.dev/games/cella](https://sequencode.dev/games/cella)
- **Privacy policy:** [https://sequencode.dev/games/cella/privacy](https://sequencode.dev/games/cella/privacy)

## Description

Cella is a Heyawake puzzle — the name means &quot;divided rooms&quot; — for players who like unhurried, honest logic.<br><br>The grid is cut into rooms, and some rooms carry a number. That number is exactly how many of the room&#39;s cells you fill. Two filled cells never touch side by side. Everything you leave empty forms one single connected area — and no straight line of empty cells may run through more than two rooms. Tap a cell to fill it; press and hold to mark it empty.<br><br>HINTS THAT EXPLAIN<br>The hint button shows the next step the board allows, and tells you which idea it used.<br><br>LEARN IT BY PLAYING IT<br>Heyawake&#39;s last rule is about neither a single cell nor a single room, and no sentence in a rulebook makes it obvious. The walkthrough hands you real positions and asks for the one square that follows, then shows you why. No board in it was made up — each is a genuine puzzle stopped at the moment the idea it teaches becomes the forced next move.<br><br>THREE WAYS TO PLAY, ALL OFFLINE<br>• 12 campaign chapters, from gentle openings to genuine work<br>• A daily puzzle, the same one for every player worldwide, with a gentle Monday and a demanding Sunday<br>• Endless mode in four difficulties: Easy, Medium, Hard, Expert<br><br>MEASURED IN MONTHS, NOT STREAKS<br>Fill in every day of a calendar month and the month earns its own trophy. There is no streak to lose: a day you missed can still be filled in from the archive, so a week away from the game costs you nothing.<br><br>BUILT TO BE PLEASANT<br>• Warm Material 3 design, light and dark, following your system colours<br>• Completely offline — no account, no sign-in, no network needed<br>• Boards shaped for a phone held in one hand<br>• No countdowns you did not ask for and no interruptions<br><br>27 languages supported. No account required. Pure logic.

## Rankings

- #3,002,672 — Overall

## Permissions and access

### Permissions

- `android.permission.ACCESS_ADSERVICES_AD_ID`
- `android.permission.ACCESS_ADSERVICES_ATTRIBUTION`
- `android.permission.ACCESS_ADSERVICES_TOPICS`
- `android.permission.ACCESS_NETWORK_STATE`
- `android.permission.FOREGROUND_SERVICE`
- `android.permission.INTERNET`
- `android.permission.POST_NOTIFICATIONS`
- `android.permission.RECEIVE_BOOT_COMPLETED`
- `android.permission.VIBRATE`
- `android.permission.WAKE_LOCK`
- `com.android.vending.BILLING`
- `com.android.vending.CHECK_LICENSE`
- `com.google.android.finsky.permission.BIND_GET_INSTALL_REFERRER_SERVICE`
- `com.google.android.gms.permission.AD_ID`
- `com.google.android.providers.gsf.permission.READ_GSERVICES`
- `dev.sequencode.cella.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION`

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Source: [Chrome-Stats](https://chrome-stats.com/d/dev.sequencode.cella)
