# Shaderboy: GLSL Shader Editor

> Code real-time GLSL WebGL shaders, multipass FX &amp; create live wallpapers.

Canonical page: [https://chrome-stats.com/d/com.zedlabs.shaderboy](https://chrome-stats.com/d/com.zedlabs.shaderboy)

## Overview

- **ID:** `com.zedlabs.shaderboy`
- **Platform:** Android
- **Type:** Android app
- **Status:** Available
- **Publisher:** Zedlabs
- **Category:** TOOLS
- **Downloads:** 355
- **Version:** 1.0.4
- **Last updated:** 2026-08-26
- **First published:** 2026-02-17
- **Publisher country:** IN
- **Size:** 21 MB
- **Data as of:** 2026-09-13
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=com.zedlabs.shaderboy)
- **Website:** [https://zedlabs.vercel.app/shaderboy](https://zedlabs.vercel.app/shaderboy)
- **Privacy policy:** [https://zedlabs.vercel.app/shaderboy#privacy](https://zedlabs.vercel.app/shaderboy#privacy)

## Description

Turn your phone into a powerful graphics programming workstation! ShaderBoy is<br>the premier mobile GLSL and WebGL 2.0 shader studio, designed for creative<br>coders, technical artists, game developers, and digital generative creators.<br><br>Whether you are writing fragment shaders from scratch, experimenting with<br>raymarching and Signed Distance Functions (SDFs), creating audio-reactive<br>visualizers, or prototyping Shadertoy shaders on the go, ShaderBoy gives you a<br>desktop-class live shader development environment in your pocket.<br><br>🌟 KEY FEATURES<br><br>⚡ Full Shadertoy &amp; GLSL 3.0 Compatibility<br><br>• Write modern WebGL 2.0 / GLSL ES 3.0 code with full support for mainImage and<br>standard void main(). • Standard Shadertoy uniform inputs ready out of the box:<br>iResolution, iTime, iTimeDelta, iFrame, iFrameRate, iMouse, iDate,<br>iChannelResolution, and iSampleRate. • Built-in procedural noise (noise1, fbm1)<br>and legacy texture helper functions for maximum compatibility.<br><br>🔄 Multipass Rendering &amp; Render Buffers<br><br>• Build complex, multi-stage rendering pipelines. • Support for Image, Common<br>(shared code), Buffer A, Buffer B, Buffer C, Buffer D, and custom Vertex shader<br>passes. • Ping-pong buffer feedback loops for water ripple physics, fluid<br>dynamics, reaction-diffusion systems, and persistent particle trails.<br><br>🎨 Interactive iChannel Inputs (Texture, Audio &amp; Buffers)<br><br>• Connect up to 4 simultaneous input channels (iChannel0 to iChannel3). • Custom<br>Textures: Import photos from your device gallery or load image URLs directly. •<br>Audio Visualizer: Load audio tracks to feed real-time FFT frequency spectrum and<br>waveform data into your shaders. • Buffer Routing: Route the output of any<br>render buffer to another pass. • Sampler Controls: Customize texture filtering<br>(Linear, Nearest, Mipmap) and wrapping (Repeat, Clamp to Edge).<br><br>📱 Turn Shaders into Live Wallpapers<br><br>• Convert any GLSL shader into an interactive Android Live Wallpaper for your<br>Home and Lock screens. • Capture crisp, high-resolution static wallpapers. •<br>Record and export looping MP4 animations directly to your device gallery.<br><br>💻 Designed for Mobile Coding<br><br>• Intelligent GLSL auto-completion for types (vec2, mat4), built-in variables,<br>and mathematical functions. • Real-time error diagnostics with accurate<br>line-number highlighting. • Pinch-to-zoom editor font size scaling for<br>comfortable editing on any screen. • Instant Undo, Redo, and one-tap Clipboard<br>Paste. • Immersive Landscape Fullscreen preview with interactive touch controls<br>(iMouse).<br><br>🚀 Performance &amp; Quality Controls<br><br>• Real-time FPS counter overlay. • Configurable resolution scaling (1.0x, 1.5x,<br>2.0x) to balance ultra-sharp rendering with smooth framerates on complex<br>raymarching pipelines.<br><br>🤖 AI-Workflow Ready<br><br>• Prompt your favorite AI tools (ChatGPT, Claude, Gemini, DeepSeek) for<br>&quot;Shadertoy GLSL shader code&quot;, tap Paste, and watch generative art compile<br>instantly!<br><br>📦 PRE-INSTALLED SHOWCASE PRESETS<br><br>Jump right into learning and tweaking with ready-to-run demo projects: •<br>Procedural 2D Art: Pure vector math illustrations &amp; animations. • Origami<br>Sailboats: Multi-pass interactive water ripples and wake physics. • 3D<br>Raymarching: Distance fields, soft shadows, ambient occlusion, and lighting. •<br>Audio Reactive Visualizer: Live FFT sound analysis reacting to music. • Neon<br>Nebula &amp; Fractal Math: Hypnotic generative patterns.<br><br>🎯 WHO IS SHADERBOY FOR?<br><br>• Game Developers: Prototype shaders for Unity, Unreal Engine, Godot, and<br>Three.js. • Creative Coders &amp; Generative Artists: Experiment with math-driven<br>visual art anywhere. • Computer Graphics Students: Learn WebGL, HLSL/GLSL<br>algorithms, raymarching, and fragment shading hands-on. • Customization<br>Enthusiasts: Build your own unique, responsive live wallpapers without bloat.<br><br>Offline-ready with local project saving. Unleash your creative coding superpower<br>with ShaderBoy!

## Rankings

- #1,500,045 — Overall

## Permissions and access

### Permissions

- `android.permission.ACCESS_ADSERVICES_AD_ID`
- `android.permission.ACCESS_ADSERVICES_ATTRIBUTION`
- `android.permission.ACCESS_ADSERVICES_TOPICS`
- `android.permission.ACCESS_NETWORK_STATE`
- `android.permission.BIND_WALLPAPER`
- `android.permission.FOREGROUND_SERVICE`
- `android.permission.INTERNET`
- `android.permission.SET_WALLPAPER`
- `android.permission.SET_WALLPAPER_HINTS`
- `android.permission.WAKE_LOCK`
- `com.android.vending.CHECK_LICENSE`
- `com.google.android.finsky.permission.BIND_GET_INSTALL_REFERRER_SERVICE`
- `com.google.android.gms.permission.AD_ID`
- `com.zedlabs.shaderboy.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION`

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Source: [Chrome-Stats](https://chrome-stats.com/d/com.zedlabs.shaderboy)
