# Smithmare: Idle Card RPG

> Your gear is your deck. Fight every floor with cards; loot piles up offline.

Canonical page: [https://chrome-stats.com/d/com.smithmare.app](https://chrome-stats.com/d/com.smithmare.app)

## Overview

- **ID:** `com.smithmare.app`
- **Platform:** Android
- **Type:** Android app
- **Status:** Available
- **Publisher:** Team Healers
- **Category:** GAME\_ROLE\_PLAYING
- **Downloads:** 691
- **Rating:** 4.33 / 5 (26 ratings)
- **Version:** 1.0.20
- **Last updated:** 2026-10-29
- **First published:** 2026-09-24
- **Publisher country:** KR
- **Size:** 69 MB
- **Data as of:** 2026-10-31
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=com.smithmare.app)
- **Website:** [https://smithmare.com](https://smithmare.com/)
- **Privacy policy:** [https://smithmare.com/privacy](https://smithmare.com/privacy)

## Description

YOUR GEAR IS YOUR DECK<br><br>Smithmare is an idle card RPG with no deck-building screen. The seven pieces of<br>equipment you wear ARE your deck. Swap a weapon and your whole hand changes.<br>You build your deck by chasing loot, not by sorting a collection.<br><br>EVERY FLOOR IS A FIGHT<br><br>There is no auto-climb. Every floor is a short card battle: a slime, a goblin<br>scout, a skeleton behind its shield. A few turns, and you step up.<br><br>LOOT PILES UP WHILE YOU&#39;RE AWAY<br><br>Close the app and the forge keeps working. Gold and enhancement stones pile up,<br>online or off, for up to 12 hours at a time. The higher you climb, the more it pays.<br><br>EVERY 10TH FLOOR, A BOSS<br><br>Bosses are the long fights. Three energy. Five cards in hand — keep them or throw them all back.<br>Forty turns to finish it.<br><br>Ten boss archetypes, each with a telegraphed cycle you can read and plan around.<br>One shields itself on a timer. One heals back everything you don&#39;t finish.<br>One seals status effects outright and dares you to win on raw damage. Losing<br>isn&#39;t running out of time — it&#39;s dying, and you&#39;ll see it coming.<br><br>FIVE WAYS TO KILL<br><br>Bleed, poison, burn, weaken, vulnerable.<br><br>Most of your damage never comes from the card you played. It comes from what<br>that card left behind. Stack it, multiply it, and let it compound turn over<br>turn. A dagger build can end a fight with almost no direct damage at all —<br>while a greatsword wants the opposite. Different weapons want different poisons,<br>and finding out which is the whole game.<br><br>ENHANCEMENT THAT REWRITES CARDS, NOT JUST NUMBERS<br><br>Every fifth level, an enhancement milestone changes what a card DOES — an extra<br>hit, a cheaper cost, a status it never used to apply. A +20 weapon isn&#39;t a<br>bigger +0 weapon. It&#39;s a different one.<br><br>BUILD DEPTH<br><br>- 30 equipment archetypes across 7 slots, 6 grades, 60 unique cards<br>- 24 sub-options and 7 set engravings to hunt<br>- 4 rings that each anchor a different damage engine<br>- Deck sizes from 21 to 32 cards, decided by what you&#39;re wearing<br><br>BUILT HONEST<br><br>- Server-authoritative combat. Every boss fight is resolved and verified server<br>  side, so a win is a win.<br>- No stamina gates on the climb.<br>- Full drop rates and gacha odds are published in-game, on a screen you can open<br>  any time.<br>- One-handed portrait play, designed for the bottom third of the screen.<br><br>Free to play. Optional in-app purchases and rewarded ads.

## Rankings

- #1,231,057 — Overall

## Permissions and access

### Permissions

- `android.permission.ACCESS_ADSERVICES_AD_ID`
- `android.permission.ACCESS_ADSERVICES_ATTRIBUTION`
- `android.permission.ACCESS_ADSERVICES_TOPICS`
- `android.permission.ACCESS_NETWORK_STATE`
- `android.permission.FOREGROUND_SERVICE`
- `android.permission.INTERNET`
- `android.permission.MODIFY_AUDIO_SETTINGS`
- `android.permission.POST_NOTIFICATIONS`
- `android.permission.SYSTEM_ALERT_WINDOW`
- `android.permission.USE_BIOMETRIC`
- `android.permission.USE_FINGERPRINT`
- `android.permission.VIBRATE`
- `android.permission.WAKE_LOCK`
- `com.android.vending.BILLING`
- `com.android.vending.CHECK_LICENSE`
- `com.google.android.c2dm.permission.RECEIVE`
- `com.google.android.finsky.permission.BIND_GET_INSTALL_REFERRER_SERVICE`
- `com.google.android.gms.permission.AD_ID`
- `com.smithmare.app.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION`

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Source: [Chrome-Stats](https://chrome-stats.com/d/com.smithmare.app)
