# Voltswarm: shmup roguelite

> Neon roguelite shmup. Endless waves, a new build every run, and zero ads.

Canonical page: [https://chrome-stats.com/d/com.rngdev.voltswarm](https://chrome-stats.com/d/com.rngdev.voltswarm)

## Overview

- **ID:** `com.rngdev.voltswarm`
- **Platform:** Android
- **Type:** Android app
- **Status:** Available
- **Publisher:** RNG Dev
- **Category:** GAME\_ARCADE
- **Downloads:** 4
- **Version:** 1.12.0
- **Last updated:** 2026-09-07
- **First published:** 2026-08-05
- **Publisher country:** BR
- **Size:** 43 MB
- **Data as of:** 2026-09-14
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=com.rngdev.voltswarm)
- **Website:** [https://rngdesenvolvimento.dev.br/voltswarm/](https://rngdesenvolvimento.dev.br/voltswarm/)
- **Privacy policy:** [https://rngdesenvolvimento.dev.br/privacidade/voltswarm](https://rngdesenvolvimento.dev.br/privacidade/voltswarm)

## Description

Drag your finger to fly. The shooting is automatic. The rest is survival.<br><br>Voltswarm is a vertical shmup with a roguelite structure. The waves never end, they are generated on the fly, and every run hands you a different build. Between waves, upgrade orbs drop, and what you grab there decides how the game plays for the next few minutes.<br><br>WAVES THAT NEVER REPEAT<br>Formation, enemies and pacing come from a seed, so no sequence ever comes back the same. Every five waves brings a boss, and each one has its own attack pattern for you to learn and break.<br><br>BUILDS THAT CHANGE THE GAME<br>Fire rate, damage, spread, pierce, ricochet, drones, crit, area blast, magnet. The combinations turn into very different playstyles, and you assemble a new one every attempt. The same ship can become a short-range machine gun or a cannon that punches through the whole screen.<br><br>DANGER PICKS NO SIDE<br>Asteroids tumble across the arena and crush whatever is in the way. Enemies included, and they do not dodge. Learning to use that in your favour is half the game.<br><br>EIGHT SHIPS, EIGHT STYLES<br>Every ship trades a strength for a clear weakness. The Blade is fast and pierces, but dies in two hits. The Sentinel takes a beating and is slow. The Ram does not even shoot: it destroys on contact and heals by killing. Most of them you earn by playing, with the Cores you pile up.<br><br>PROGRESS STAYS<br>The Cores from each run buy permanent upgrades in the Hangar: more health, a starting shield, more options in the upgrade draw, new ships. You always come back stronger. Losing is never losing everything.<br><br>NO CATCH<br>Free from start to finish. No ads, of any kind. No pay-to-win: what you can buy are styles and themes, never an advantage. Works offline, with no sign-up and no login, and we collect none of your data.<br><br>Six languages (English, Portuguese, Spanish, German, French and Italian), four visual themes and a synthwave soundtrack to go with the swarm.<br><br>Single player. Plays with no internet.

## Rankings

- #2,978,771 — Overall

## Permissions and access

### Permissions

- `android.permission.ACCESS_NETWORK_STATE`
- `android.permission.INTERNET`
- `android.permission.VIBRATE`
- `com.android.vending.BILLING`
- `com.android.vending.CHECK_LICENSE`
- `com.rngdev.voltswarm.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION`

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Source: [Chrome-Stats](https://chrome-stats.com/d/com.rngdev.voltswarm)
