# Gravwell: arcade roguelite

> Asteroids with real gravity: turn the planet's pull to your advantage. No ads.

Canonical page: [https://chrome-stats.com/d/com.rngdev.gravwell](https://chrome-stats.com/d/com.rngdev.gravwell)

## Overview

- **ID:** `com.rngdev.gravwell`
- **Platform:** Android
- **Type:** Android app
- **Status:** Available
- **Publisher:** RNG Dev
- **Category:** GAME\_ARCADE
- **Downloads:** 1
- **Version:** 1.9.0
- **Last updated:** 2026-09-14
- **First published:** 2026-08-14
- **Publisher country:** BR
- **Size:** 107 MB
- **Data as of:** 2026-09-18
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=com.rngdev.gravwell)
- **Website:** [https://rngdesenvolvimento.dev.br/gravwell/](https://rngdesenvolvimento.dev.br/gravwell/)
- **Privacy policy:** [https://rngdesenvolvimento.dev.br/privacidade/gravwell](https://rngdesenvolvimento.dev.br/privacidade/gravwell)

## Description

The ship has no brakes. It drifts.<br><br>Gravwell is a take on Asteroids where gravity is the main mechanic: planets and black holes pull your ship AND the asteroids. You can see the well on screen and decide — dodge it, or ride the orbit and use the slingshot to cross the field without spending thrust.<br><br>CONTROL WITH WEIGHT<br>360-degree inertia: speeding up is easy, stopping is not. The stick sits fixed in the corner — direction aims the nose, distance thrusts. Let go and the ship keeps going. The screen edges are joined: leaving one side means entering the other, which serves to escape and to surprise.<br><br>EVERY RUN IS DIFFERENT<br>After each phase you pick one of three upgrades — fire rate, double shot, piercing, drone, shield, retro-brake, bomb. The combinations change how the ship behaves, and no run repeats the previous draw.<br><br>FOUR SECTORS, DIFFERENT GOALS<br>Clear the field, survive the clock, protect the core, or face the boss-asteroid that closes each sector. The Belt has a planet; Orbit has constant gravity; the Nebula has two planets at once; the Singularity has a black hole, with an event horizon that swallows ship and rock alike.<br><br>WHAT CARRIES OVER<br>Fragments earned by playing buy permanent upgrades in the Hangar: starting shield, an extra card in the draw, a head-start upgrade. They are earned, never sold.<br><br>NO ADS. NO PAY-TO-WIN.<br>There are no ads anywhere. Reviving is free, once per run. The store sells content (new sectors) and looks (theme, ship style) — nothing that helps your score. Everything that changes a run is earned by playing.<br><br>BUILT FOR PHONES<br>Neon vector art drawn in code, 60 frames per second even on modest hardware. Left-handed layout, button size and sensitivity all adjustable. Six languages. Works offline.<br><br>A small game, made by one person, with no rush and no tricks.<br><br>Single player. Plays with no internet.

## Rankings

- #3,102,354 — Overall

## Permissions and access

### Permissions

- `android.permission.ACCESS_NETWORK_STATE`
- `android.permission.INTERNET`
- `android.permission.VIBRATE`
- `com.android.vending.BILLING`
- `com.android.vending.CHECK_LICENSE`
- `com.rngdev.gravwell.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION`

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Source: [Chrome-Stats](https://chrome-stats.com/d/com.rngdev.gravwell)
