# Udt Sensoial

> Welcome to join Udt Sensoial

Canonical page: [https://chrome-stats.com/d/com.pppsg.cascsetcte](https://chrome-stats.com/d/com.pppsg.cascsetcte)

## Overview

- **ID:** `com.pppsg.cascsetcte`
- **Platform:** Android
- **Type:** Android app
- **Status:** Removed
- **Publisher:** LazyBaksho
- **Category:** GAME\_CASUAL
- **Version:** 1.0
- **Last updated:** 2025-12-18
- **First published:** 2025-12-18
- **Size:** 9.65 MB
- **Data as of:** 2026-01-04
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=com.pppsg.cascsetcte)
- **Privacy policy:** [https://www.termsfeed.com/live/02593046-d9f7-48ef-8154-86b22fe51cd5](https://www.termsfeed.com/live/02593046-d9f7-48ef-8154-86b22fe51cd5)

## Description

**Core Gameplay**<br>Players control a character to jump continuously, aiming to climb higher and achieve a higher score.<br><br>Automatic jumping; players control left and right movement by tilting the phone (or using touch controls).<br><br>Players must land on platforms during jumps to avoid falling.<br><br>**Platform Types**<br>Type | Description<br>**Normal Platform:** Stationary, the most basic platform.<br>**Moving Platform:** Moves horizontally or vertically, increasing difficulty.<br>**Spring Platform:** Significantly increases jump height when stepped on.<br>**Shattering Platform:** Shatters immediately upon contact and cannot be reused.<br>**Disappearing Platform:** Gradually fades away after being stepped on.<br>**Jump Platform:** Automatically launches the character upwards (faster than springs).<br>**Frozen Platform:** Slides, difficult to control direction.<br><br>**Enemy System**<br>**Floating Monsters:** Blocks the path; collision results in failure.<br><br>**Flying Enemies:** Moves irregularly; must be avoided.<br><br>**Spiked Spheres:** Fixed to platforms; stepping on them results in instant death.<br><br>Players can:<br><br>Eliminate enemies by jumping on their heads.<br><br>Or shoot down enemies using touch controls.<br><br>**Item System**<br>**Items | Function**<br>**Rocket** Rapid ascent for a short distance, invincible during this time.<br><br>Shield: Absorbs one instance of damage or collision.<br><br>Magnet: Automatically absorbs nearby coins.<br><br>Aircraft: Allows for a short period of gliding.<br><br>Slow Motion: Slows down all elements for easier control.<br><br>Accelerator: Increases jump speed and height.<br><br>Time Freeze: Freezes all enemies for a short time.<br><br><br>Collect Elements<br><br>Coins: Used to purchase skins, items, etc.<br><br>Diamonds/Gems: Rare currency, used to exchange for special characters or rare items.<br><br>Energy Balls: Trigger invincibility after collecting a certain number.<br><br><br>Character System<br><br>Multiple unlockable character appearances.<br><br>Each character can have different attributes (such as jump speed, size, special skills).<br><br>Limited-time event characters: Limited-edition skins for holidays or special themes.<br><br><br>Scenes and Themes<br><br>Game map divided into stages/areas:<br><br>Forest → Snow Mountain → Space → Mechanical City → Alien World<br><br>Each area has a unique background, platform style, and enemies.<br><br>Scenes automatically switch based on altitude.<br><br>Variations such as &quot;Night Mode&quot; and &quot;Extreme Mode&quot; are available.<br><br>Score and Achievement System<br><br>Real-time score display (linked to height)<br><br>Local historical high score saved<br><br>Achievement Types:<br><br>Reach jump height target<br><br>Defeat a certain number of enemies<br><br>Clear a certain area without taking damage<br><br>Successfully jump without landing, etc.<br><br>Leaderboard System<br><br>Local leaderboard<br><br>Sorted by highest score or number of enemies defeated

## Permissions and access

### Permissions

- `android.permission.ACCESS_NETWORK_STATE`
- `android.permission.ACCESS_WIFI_STATE`
- `android.permission.INTERNET`
- `android.permission.MODIFY_AUDIO_SETTINGS`
- `android.permission.READ_EXTERNAL_STORAGE`
- `android.permission.RECORD_AUDIO`
- `android.permission.VIBRATE`
- `android.permission.WRITE_EXTERNAL_STORAGE`
- `com.android.vending.CHECK_LICENSE`
- `com.google.android.gms.permission.AD_ID`
- `com.pppsg.cascsetcte.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION`

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Source: [Chrome-Stats](https://chrome-stats.com/d/com.pppsg.cascsetcte)
