# One Line Escape: Maze Puzzle

> Draw one unbroken line to the exit. 665 maze puzzles, offline, no clutter.

Canonical page: [https://chrome-stats.com/d/com.onelineescape.game](https://chrome-stats.com/d/com.onelineescape.game)

## Overview

- **ID:** `com.onelineescape.game`
- **Platform:** Android
- **Type:** Android app
- **Status:** Available
- **Publisher:** Michiel Kalle
- **Category:** GAME\_PUZZLE
- **Version:** 1.3.1
- **Last updated:** 2026-09-22
- **First published:** 2026-09-17
- **Publisher country:** NL
- **Size:** 93 MB
- **Data as of:** 2026-09-24
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=com.onelineescape.game)
- **Website:** [https://onelineescape.michielkalle.nl](https://onelineescape.michielkalle.nl/)
- **Privacy policy:** [https://onelineescape.michielkalle.nl](https://onelineescape.michielkalle.nl/)

## Description

Draw one unbroken line from the start, through every marked node, to the exit<br>— without crossing your own path or running into a wall. One finger, one<br>stroke, one route that works.<br><br>One Line Escape is a maze puzzle game for people who like being made to think.<br>Every board has exactly one solution, and no level is ever unfair: if you are<br>stuck, you are one idea away, not one lucky swipe away.<br><br>665 LEVELS, 7 WORLDS<br>Minimal, Neon, Deep Space, Cyber and Aurora each add a single new rule —<br>ordered nodes, portals, a crossing you are allowed, tiles you have to fill.<br>Nebula then puts two rules on every board at once, and Dark Matter, the<br>premium seventh world, combines up to three. The rules stack slowly enough<br>that the game never stops teaching and never stops getting harder.<br><br>A NEW PUZZLE EVERY DAY<br>One daily challenge, the same board for everyone, with a streak that counts<br>how many days you have kept it going. Monday is the gentlest board of the<br>week and Sunday the longest, so the daily is a warm-up or a sit-down<br>depending on when you open it.<br><br>LEARN BY PLAYING<br>The first four levels cannot be failed. They teach every rule with no tutorial<br>text and no pop-ups, so you are solving real brain teasers from the first<br>move.<br><br>STUCK? THAT IS FINE.<br>Three hints to start, two more free every day, and two more for an optional<br>rewarded ad if you want them. Hints are never required: every one of the 515<br>free levels can be solved without one, and none of them is locked behind a<br>purchase.<br><br>NO CLUTTER<br>No banner ads. No interstitials. Nothing between you and the next level. The<br>only ads in the whole game are two &quot;watch for hints&quot; buttons you have to tap<br>on purpose.<br><br>PLAYS ANYWHERE, OFFLINE<br>Every level and every daily puzzle ships inside the app. No account, no<br>sign-in, no connection needed — on a plane, on the underground, or with the<br>wifi off all weekend.<br><br>BUILT TO BE PLAYABLE BY EVERYONE<br>Every state — done, perfect, locked, invalid, current — reads by shape and<br>icon, not by colour alone. Reduce glow, reduce motion, high contrast and a<br>colourblind-safe line mode are one tap away in Settings.<br><br>ONE PURCHASE, IF YOU WANT IT<br>Dark Matter, the seventh world, is a single purchase that is yours for good —<br>150 levels that combine everything the first six taught you. No subscription,<br>no energy, no timers, no second currency.<br><br>Pick up your phone, draw a line, put it back down. One Line Escape.

## Rankings

- #3,287,474 — Overall

## Permissions and access

### Permissions

- `android.permission.ACCESS_ADSERVICES_AD_ID`
- `android.permission.ACCESS_ADSERVICES_ATTRIBUTION`
- `android.permission.ACCESS_ADSERVICES_TOPICS`
- `android.permission.ACCESS_NETWORK_STATE`
- `android.permission.AD_ID`
- `android.permission.FOREGROUND_SERVICE`
- `android.permission.INTERNET`
- `android.permission.POST_NOTIFICATIONS`
- `android.permission.READ_BASIC_PHONE_STATE`
- `android.permission.RECEIVE_BOOT_COMPLETED`
- `android.permission.WAKE_LOCK`
- `com.android.vending.BILLING`
- `com.android.vending.CHECK_LICENSE`
- `com.google.android.gms.permission.AD_ID`
- `com.onelineescape.game.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION`

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Source: [Chrome-Stats](https://chrome-stats.com/d/com.onelineescape.game)
