# Sanddraw NWR

> Dig sand trenches, pour gold dust into pots, avoid stones. Three desert digs.

Canonical page: [https://chrome-stats.com/d/com.nwr.SanddrawNWR](https://chrome-stats.com/d/com.nwr.SanddrawNWR)

## Overview

- **ID:** `com.nwr.SanddrawNWR`
- **Platform:** Android
- **Type:** Android app
- **Status:** Removed
- **Publisher:** Qadir Bakhsh
- **Category:** GAME\_CASUAL
- **Version:** 1.0
- **Last updated:** 2026-08-20
- **First published:** 2026-08-19
- **Publisher country:** US
- **Size:** 6.32 MB
- **Data as of:** 2026-09-05
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=com.nwr.SanddrawNWR)
- **Website:** [https://sites.google.com/view/qadirbakhsh](https://sites.google.com/view/qadirbakhsh)
- **Privacy policy:** [https://sites.google.com/view/qadirbakhsh](https://sites.google.com/view/qadirbakhsh)

## Description

Sanddraw NWR is set at a desert gold-sifting ruin. In a hub-style flipper layout, dig sandy trenches so fine gold grains slide into a collector pot below. Stone blocks spill your run if grains touch them. Levels add barriers and tighter channels. Although it shares the HubFlipper skeleton with Nectardraw JSV, gameplay differs: gravity-driven grain motion, bottom-mounted pots, and trench-digging interaction create a distinct layout and code path while still using Handler loops and PopupWindow dialogs with non-lambda click binding.

## Permissions and access

### Permissions

- `com.android.vending.CHECK_LICENSE`
- `com.nwr.SanddrawNWR.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION`

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Source: [Chrome-Stats](https://chrome-stats.com/d/com.nwr.SanddrawNWR)
