# 2048 Element Merge Game

> Swipe to wield elements

Canonical page: [https://chrome-stats.com/d/com.masimaro.element2048](https://chrome-stats.com/d/com.masimaro.element2048)

## Overview

- **ID:** `com.masimaro.element2048`
- **Platform:** Android
- **Type:** Android app
- **Status:** Available
- **Publisher:** ましまろ
- **Category:** GAME\_PUZZLE
- **Downloads:** 147
- **Version:** 1.0.5
- **Last updated:** 2026-07-29
- **First published:** 2025-12-30
- **Publisher country:** JP
- **Size:** 6.39 MB
- **Data as of:** 2026-09-16
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=com.masimaro.element2048)
- **Website:** [https://note.com/masimaro\_game](https://note.com/masimaro_game)
- **Privacy policy:** [https://www.notion.so/2d933d89999080778a30f24f256a84a2](https://www.notion.so/2d933d89999080778a30f24f256a84a2)

## Description

1. Game Overview<br><br>“Element Alchemy: Modern Art Edition” is a stylish, thought-provoking puzzle game that fuses classic element-combination gameplay with a 2048-style sliding tile puzzle.<br><br>Players take on the role of an alchemist, swiping elemental tiles across the board in four directions. In a world where physical laws intertwine with magic, the goal is to create everything from basic elements to mythical concepts and complete the in-game archive (encyclopedia).<br><br>The game features a minimalist, geometric visual style inspired by modern art, paired with an immersive, dark-mode–based design.<br><br>2. Controls and Basic Rules<br>Controls<br><br>PC: Arrow keys (↑ ↓ ← →)<br><br>Smartphone / Tablet: Swipe gestures<br><br>Movement<br><br>All tiles on the board slide simultaneously in the chosen direction.<br><br>After each move, one new basic element tile (Lv.1) appears in a random empty cell.<br><br>3. Two Fusion Systems<br><br>The core feature of this game is that different tile combinations trigger different results.<br><br>A. Evolution Fusion<br><br>Triggered when different types of elements collide and a valid recipe exists.<br><br>Example:<br>[Fire] + [Water] → [Steam]<br><br>Both tiles disappear.<br><br>A new higher-tier element is created at that position.<br><br>Newly created elements always start at Lv.1.<br><br>The archive is updated and the discovery rate (%) increases.<br><br>B. Stacking Fusion<br><br>Triggered when identical elements collide.<br><br>Example:<br>[Fire Lv.1] + [Fire Lv.2] → [Fire Lv.3]<br><br>No evolution occurs.<br><br>The element remains the same, but its level increases.<br><br>Higher-level tiles grant more points when removed.<br><br>When no evolution recipe exists, intentionally stacking identical elements to free space becomes a critical strategy.<br><br>4. Missions &amp; “Cross Break”<br><br>At the top of the screen, a mission is always displayed as:<br><br>“NEXT: [Target] = [Material A] + [Material B]”<br><br>Successfully creating the specified element triggers a powerful bonus effect called Cross Break.<br><br>Effect<br><br>All tiles in the same row and column as the completed tile are destroyed.<br><br>Strategy<br><br>As the board fills up, reaching a deadlock (game over) becomes more likely. Intentionally completing missions to activate Cross Break and clear the board is the key to long-term survival.<br><br>5. Scoring System<br>Evolution Bonus<br><br>(New Element Rarity + 1) × 100 points<br><br>Basic score for discovering a new element.<br><br>Level-Up Bonus<br><br>(Element Rarity + 1) × Total Level × 10 points<br><br>Fusing high-rarity elements at high levels can generate massive scores.<br><br>Mission Completion Bonus<br><br>Flat 1,000 points<br><br>6. Game Over<br><br>The game ends when the 6×6 board is completely filled and no stacking or evolution fusions are possible.<br><br>Restarting from the game-over screen resets the board and score, but the player’s accumulated knowledge of recipes carries over to future runs.<br><br>7. Strategy Tips<br><br>Use the Archive:<br>Tap the “Gallery” button (top-right) to review discovered elements and recipes.<br><br>Avoid Wasteful Moves:<br>Random swiping quickly floods the board with low-level basic elements. Always move with a clear creation goal in mind.<br><br>Positioning Is Everything:<br>Elements must be adjacent to fuse. Use corners and edges to control tile placement.<br><br>Timing Destruction Carefully:<br>Cross Break is a double-edged sword. Be cautious not to destroy valuable high-level tiles when triggering it—tile placement matters.<br><br>8. Element Tiers<br><br>The world is structured into the following tiers:<br><br>Primal (Basic)<br><br>Fire, Water, Earth, Wind, Light, Darkness<br><br>Tier 1 (Phenomena)<br><br>Steam, Lava, Mud, Rain, Ice, Smoke, Sand<br><br>Tier 2 (Environment)<br><br>Stone, Forest, Ocean, Mountain, Energy<br><br>Tier 3 (Life &amp; Civilization)<br><br>Life, Humanity, Beast, Machine, War, Science<br><br>Tier 4 (Transcendence)<br><br>Hero, Soul, God, Apocalypse, Utopia, Void

## Rankings

- #1,836,109 — Overall

## Permissions and access

### Permissions

- `android.permission.INTERNET`
- `com.android.vending.CHECK_LICENSE`
- `com.masimaro.element2048.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION`

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Source: [Chrome-Stats](https://chrome-stats.com/d/com.masimaro.element2048)
