# Tilt Blocks: Gravity Puzzle

> Tilt the board and every block slides. A block puzzle where you choose gravity!

Canonical page: [https://chrome-stats.com/d/com.luxebyte.tiltblocks](https://chrome-stats.com/d/com.luxebyte.tiltblocks)

## Overview

- **ID:** `com.luxebyte.tiltblocks`
- **Platform:** Android
- **Type:** Android app
- **Status:** Available
- **Publisher:** Luxebyte Labs
- **Category:** GAME\_PUZZLE
- **Downloads:** 101
- **Version:** 0.9.1
- **Last updated:** 2026-09-01
- **First published:** 2026-08-21
- **Publisher country:** IT
- **Size:** 5.36 MB
- **Data as of:** 2026-09-14
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=com.luxebyte.tiltblocks)
- **Website:** [https://matteomark.github.io/tilt-blocks/](https://matteomark.github.io/tilt-blocks/)
- **Privacy policy:** [https://matteomark.github.io/tilt-blocks/](https://matteomark.github.io/tilt-blocks/)

## Description

Place a block. Then tip the whole board, and every block on it slides that way.<br><br>That one move is the whole game. Fill a row or a column and it clears.<br><br>HOW IT PLAYS<br><br>- Place one of your pieces anywhere it fits<br>- Tilt the board up, down, left or right. Everything slides<br>- Complete rows and columns clear<br>- The board fills. Choosing which way to tilt is the whole skill<br><br>Every other block puzzle has gravity that is constant, or random, or one way<br>only. Here the direction is a move you spend, and choosing it is both the<br>decision and the cost. It is a block puzzle game that asks you one more<br>question every turn.<br><br>NO DARK PATTERNS. NOT ONE.<br><br>This matters more to us than the puzzle does.<br><br>- The game never gets harder because you are playing well. Difficulty rises<br>  with time, on a schedule you can learn and plan around. It never reads your<br>  score.<br>- You always have a move. If the board has room, your hand has a piece that<br>  fits. You lose to your own packing, never to the shuffle.<br>- Every number on screen can be worked out from what you can see. No hidden<br>  multipliers, no invisible bonuses.<br>- No streaks to guilt you. No timers. No lives to wait for. No currency that<br>  expires. Nothing that warns you your progress is about to be lost.<br>- Play again is free, it is the first button, and it is the biggest one.<br><br>These are rules in the code, not promises in a description.<br><br>PLAYS ANYWHERE, KEEPS NOTHING<br><br>- No internet needed. Offline on a plane, a train, a basement<br>- No account, no login, no email address<br>- Your best score and your unfinished game stay on your phone<br>- Free<br><br>ALSO IN THE BOX<br><br>- Board skins, if you want the puzzle to look like something else<br>- Difficulty tiers with names that mean what they say<br>- Twenty-seven languages<br>- One hand, portrait, any phone since 2014

## Rankings

- #1,979,153 — Overall

## Permissions and access

### Permissions

- `android.permission.ACCESS_ADSERVICES_AD_ID`
- `android.permission.ACCESS_ADSERVICES_ATTRIBUTION`
- `android.permission.ACCESS_ADSERVICES_TOPICS`
- `android.permission.ACCESS_NETWORK_STATE`
- `android.permission.FOREGROUND_SERVICE`
- `android.permission.INTERNET`
- `android.permission.VIBRATE`
- `android.permission.WAKE_LOCK`
- `com.android.vending.CHECK_LICENSE`
- `com.google.android.finsky.permission.BIND_GET_INSTALL_REFERRER_SERVICE`
- `com.google.android.gms.permission.AD_ID`
- `com.luxebyte.tiltblocks.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION`

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Source: [Chrome-Stats](https://chrome-stats.com/d/com.luxebyte.tiltblocks)
