# Untainted: Ink Maze Runner

> Dodge living ink in a cube maze. Offline arcade runner.

Canonical page: [https://chrome-stats.com/d/com.lifetinker\_studio.untainted](https://chrome-stats.com/d/com.lifetinker_studio.untainted)

## Overview

- **ID:** `com.lifetinker_studio.untainted`
- **Platform:** Android
- **Type:** Android app
- **Status:** Available
- **Publisher:** LifeTinker Studio
- **Category:** GAME\_ARCADE
- **Downloads:** 13
- **Version:** 1.2.4
- **Last updated:** 2026-09-03
- **First published:** 2026-08-27
- **Publisher country:** TR
- **Size:** 130 MB
- **Data as of:** 2026-10-04
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=com.lifetinker_studio.untainted)
- **Website:** [https://lifetinker-studio.web.app](https://lifetinker-studio.web.app/)
- **Privacy policy:** [https://sites.google.com/view/untainted/ana-sayfa](https://sites.google.com/view/untainted/ana-sayfa)

## Description

⟦Outrun living ink in a folding cube maze. Untainted is an offline arcade maze runner where every edge you cross rebuilds the maze behind you. Dodge traps, slip past patrols, and stay clean for one more face.⟧<br><br>You are a paper runner on a cube of mazes. The ink starts on your face and spreads along open paths. There is no safe corner. Cross an edge and the face behind you drains and regrows while fresh ink seeds at your entry. Keep moving, read the maze, and pick risk over comfort when drops wait in deep dead ends.<br>Built for maze runner and endless runner fans who want short, tense sessions.<br><br>How a run plays<br>- Guide your runner with simple directional input tuned for tight lane control.<br>- Take hearts of damage from traps, patrol contact, and ink touch. A touch costs a heart, pushes ink back, and gives brief grace.<br>- One revive per run through gameplay or pre-run choice. After that, the run ends and your drops bank.<br>- Chase scores while drops feed your wallet for skins, missions, and upgrades.<br><br>Made to keep you in flow<br>- Folded-paper world with watercolor grain, faceted patrols, and ink that reads by dark value.<br>- Audio built as a signal: ink approach rises as danger closes in, with ducking on hits and regrows.<br>- Camera rolls with you across edges so the path ahead stays readable in portrait.<br>- Missions roll over as you clear them. Skins change your paper look. Upgrades lift drops only, so leaderboard scores stay skill-based.<br><br>Play your way<br>- Google Play leaderboards and achievements for score chasers.<br>- Play anywhere with full offline support for runs and progression.<br>- Short sessions, instant restart, pause and settings with volume and shake control.<br><br>Untainted includes ads and in-app purchases. Runs and progression work offline. Leaderboards and achievements need a Google Play Games sign-in and connection.

## Rankings

- #2,830,768 — Overall

## Permissions and access

### Permissions

- `android.permission.ACCESS_ADSERVICES_AD_ID`
- `android.permission.ACCESS_ADSERVICES_ATTRIBUTION`
- `android.permission.ACCESS_ADSERVICES_TOPICS`
- `android.permission.ACCESS_NETWORK_STATE`
- `android.permission.AD_ID`
- `android.permission.FOREGROUND_SERVICE`
- `android.permission.INTERNET`
- `android.permission.READ_BASIC_PHONE_STATE`
- `android.permission.WAKE_LOCK`
- `com.android.vending.BILLING`
- `com.android.vending.CHECK_LICENSE`
- `com.google.android.gms.permission.AD_ID`
- `com.lifetinker_studio.untainted.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION`

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Source: [Chrome-Stats](https://chrome-stats.com/d/com.lifetinker_studio.untainted)
