# Traqueurs d'Infox

> NEWS TRACKERS raise awareness about our media and network practices.

Canonical page: [https://chrome-stats.com/d/com.lesdeclencheurs.TraqueursInfox](https://chrome-stats.com/d/com.lesdeclencheurs.TraqueursInfox)

## Overview

- **ID:** `com.lesdeclencheurs.TraqueursInfox`
- **Platform:** Android
- **Type:** Android app
- **Status:** Removed
- **Publisher:** LES DECLENCHEURS
- **Category:** GAME\_EDUCATIONAL
- **Downloads:** 41
- **Version:** 1
- **Last updated:** 2023-12-15
- **First published:** 2023-12-08
- **Size:** 45 MB
- **Data as of:** 2025-08-11
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=com.lesdeclencheurs.TraqueursInfox)
- **Website:** [https://www.les-declencheurs.com/traqueurs-d-infox](https://www.les-declencheurs.com/traqueurs-d-infox)
- **Privacy policy:** [https://www.les-declencheurs.com/application](https://www.les-declencheurs.com/application)

## Description

Game for 2 to 8 players, from 10 years old, with family and friends.<br>This game is played offline.<br>Two game possibilities:<br>- One screen mode: we pass the phone or tablet<br>- Multi screen mode: connect via Bluetooth<br>From concrete situations on social networks, players will try to guess what each participant feels, understands and/or will do. You will be surprised !<br>Example of a proposed situation: “We announce a shutdown of all networks for 48 hours”<br>Objectives of the workshop: Trigger collective discussion around our practices on the networks/ Confront and enrich our points of view. Discover yourself differently.<br>THE GAME :<br>1/ In turn and at random 1 situation is proposed / opposite<br>- 6 Emotions: what would you feel in this case?<br>- 6 Intentions: for what purpose do you receive or do this?<br>- 6 Actions: what would you do in this situation?<br>2/4 stages of play<br>- The active player chooses from the 6 propositions (emotion, intention or action). He secretly selects his answer.<br>- The other players try to put themselves in the active player&#39;s shoes and guess their choice. They vote individually.<br>- Scores are displayed: 1 point for players who found the active player&#39;s answer. The active player earns 1 point for each player who guesses their answer.<br>- Exchanges and discussions between players.<br>Next to become an active player.<br>Participate! Suggest new situations for us to integrate. Email: traqueursdinfox@gmail.com<br>Some details on the educational objectives of this game which is part of a broader system (training, workshops, resources for educators and teachers)<br>Faced with a situation chosen at random, the active player will have to choose from three essential postures to live better and share on networks<br>FEEL: With the EMOTIONS cards name the feelings that pass through us on the networks. Become aware of them by naming them and then sharing them.<br>UNDERSTAND an author&#39;s intention (messages, photos, articles): With INTENTIONS cards What final objective does the author have? : realize that there is an author behind each written or visual message who has his own approach, his own objectives.<br>ACT consciously With the ACTIONS cards: What to do? : Think before commenting, disseminate information. Become aware of our role on the networks and that there is no neutral approach.<br>During the game, players will experience the key postures which correspond to the way in which we approach any new knowledge: receiving information, searching for and evaluating information, producing information for myself or for others, disseminating, commenting , relay information.<br>REQUIRED SKILLS • Listening/observation • Having empathy for others. • Verbal expression, knowing how to communicate effectively • Being self-aware • Taking into account and understanding one&#39;s emotions • Acquiring critical thinking<br>This game was designed as part of a national media education program “Traqueurs d’Infox” supported by the LES DECLENCHEURS association: www.les-declaveurs.com<br>The LES DECLENCHEURS association is a collective of professionals and enthusiasts of transmission to all audiences. It brings together educators, teachers, cultural mediators, artists.<br>OUR OBJECTIVE: Promote understanding of the world around us through cultural, fun and educational practices for all audiences.<br>Our actions: The design of educational tools in the cultural, social educational sector, the organization of events, the design and delivery of training for educators and teachers.

## Permissions and access

### Permissions

- `android.permission.ACCESS_COARSE_LOCATION`
- `android.permission.BLUETOOTH`
- `android.permission.BLUETOOTH_ADMIN`
- `android.permission.INTERNET`

## Similar extensions and apps

- [Traqueurs d'infox](https://chrome-stats.com/d/com.lesdeclencheurs.TraqueursdInfox) — 26 users
- [Le Point Juste](https://chrome-stats.com/d/com.helies.lepointjuste) — 2 users
- [Gbafou : Tout va se savoir...](https://chrome-stats.com/d/com.gbafou.mobile) — 54 users
- [Sans Filtre](https://chrome-stats.com/d/com.sansfiltre.app) — 66 users
- [Fedgy, jeux d'ambiance](https://chrome-stats.com/d/com.reggico.reggigames) — 95 users
- [Opération Caméléon](https://chrome-stats.com/d/com.gtac.missionintrus) — 39 users
- [Vakarm - Jeu des problèmes](https://chrome-stats.com/d/com.vysgames.VERSUS) — 906,199 users, 2.44 / 5
- [Le Jeu des Problèmes](https://chrome-stats.com/d/com.dayasch.LeJeuDesProblemes) — 172 users
- [MindMe! - Jeu de soirée](https://chrome-stats.com/d/com.kyhu.mindme) — 4,992 users
- [ApéroZ : le quiz qui trinque](https://chrome-stats.com/d/ovh.ifredz.aperoz) — 7 users
- [QuiDeNous](https://chrome-stats.com/d/com.beauregardsolution.quidenous) — 11 users
- [Bazarde · Jeu de soirée](https://chrome-stats.com/d/com.algorithmx.bazarde) — 17,891 users

---

Source: [Chrome-Stats](https://chrome-stats.com/d/com.lesdeclencheurs.TraqueursInfox)
