# ONE TOWER: Idle Tower Defense

> One tower. Endless waves. Unlock everything, one wave at a time. Idle TD grind.

Canonical page: [https://chrome-stats.com/d/com.iaengineering.onetower](https://chrome-stats.com/d/com.iaengineering.onetower)

## Overview

- **ID:** `com.iaengineering.onetower`
- **Platform:** Android
- **Type:** Android app
- **Status:** Available
- **Publisher:** IADevelopment
- **Category:** GAME\_STRATEGY
- **Downloads:** 40
- **Version:** 1.4.0
- **Last updated:** 2026-09-24
- **First published:** 2026-09-10
- **Publisher country:** ES
- **Size:** 15 MB
- **Data as of:** 2026-09-24
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=com.iaengineering.onetower)
- **Website:** [https://ignasans.github.io](https://ignasans.github.io/)
- **Privacy policy:** [https://ignasans.github.io/onetower-assets/onetower-privacy.html](https://ignasans.github.io/onetower-assets/onetower-privacy.html)

## Description

ONE TOWER — one tower, endless waves, and a wall you will spend weeks climbing.<br><br>You start with almost nothing: Damage, Attack Speed and Health. Everything else is locked. Every wave you survive pushes the fog back — Critical hits, Range, Defense, Multishot, Missions, Research Labs, Events, Cards, Tournaments — until your tower is unrecognisable.<br><br>EVERYTHING UNLOCKS. SLOWLY.<br>• In-run upgrades open as you reach new waves.<br>• The Workshop starts with three permanent upgrades. The other twelve are unlocked one after another with coins.<br>• 10 Ultimate Weapons, each attuned with Power Stones — and every one costs more than the last.<br>• Enhancement Amps: 400 levels per track, and the price climbs forever.<br>• 20 tiers of difficulty. Each tier asks for more waves than the last — 60 at first, 200 at the top — and enemies that stay at your walls until you kill them.<br><br>A REASON TO COME BACK EVERY DAY<br>• Missions: three every 8 hours, paying gems and coins, plus a weekly chest.<br>• Tournaments every Wednesday and Saturday. Climb from Copper to Legend — the top 4 promote, the bottom 6 of Platinum and above drop.<br>• Two-week events: earn medals and unlock permanent Relics. Relics rotate and may never return.<br>• Daily challenges that rewrite the rules — Boss Rush, Coin Rain, Speed Rush and more.<br>• Wave milestones that pay gems, card chests and Power Stones.<br><br>GO DEEPER<br>• 14 collectible cards in 4 rarities, with extra slots to earn.<br>• Research Labs that keep running while you are away — up to 5 at once.<br>• Prestige for Cores, and spend them on permanent Research.<br>• Up to 8 hours of offline income.<br><br>OPTIONAL PURCHASES<br>ONE TOWER is free to play, and everything can be earned by playing — just much more slowly. If you would rather move faster:<br>• Disable Ads, Premium Milestones (double every milestone reward, back-paid), Event Boost (2× event medals + 2 bonus relics for one event), Epic Pack, Starter Pack.<br>• Gem packs, Power Stone packs, and permanent 2× and 3× Coin Licenses.<br>• Tower Pass subscription: daily gems and a free chest. Renews at the price shown until you cancel in Google Play → Subscriptions.<br>Every gem price in the game also shows its approximate value in euro. You always see the exact price in your currency before you confirm.<br><br>CARD CHESTS ARE RANDOM — ODDS PUBLISHED<br>Each chest holds one random card; duplicates level it up. Odds: Common 62%, Rare 25%, Epic 10%, Legendary 3%. The odds are shown in the game next to every chest and are the same however you open it.<br><br>No account needed. Your progress lives on your device.<br><br>Play ONE TOWER. There is always one more wave.

## Rankings

- #2,372,154 — Overall

## Permissions and access

### Permissions

- `android.permission.ACCESS_ADSERVICES_AD_ID`
- `android.permission.ACCESS_ADSERVICES_ATTRIBUTION`
- `android.permission.ACCESS_ADSERVICES_TOPICS`
- `android.permission.ACCESS_NETWORK_STATE`
- `android.permission.FOREGROUND_SERVICE`
- `android.permission.INTERNET`
- `android.permission.WAKE_LOCK`
- `com.android.vending.BILLING`
- `com.android.vending.CHECK_LICENSE`
- `com.iaengineering.onetower.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION`

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Source: [Chrome-Stats](https://chrome-stats.com/d/com.iaengineering.onetower)
