# Peg Solitaire

> It's play by jumping pieces over one another.The goal is to leave a single piece

Canonical page: [https://chrome-stats.com/d/com.gamemaker.peg\_solitaire](https://chrome-stats.com/d/com.gamemaker.peg_solitaire)

## Overview

- **ID:** `com.gamemaker.peg_solitaire`
- **Platform:** Android
- **Type:** Android app
- **Status:** Available
- **Publisher:** GameMaker3741
- **Category:** GAME\_BOARD
- **Downloads:** 3
- **Version:** 1.0
- **Last updated:** 2026-09-28
- **First published:** 2026-09-28
- **Publisher country:** TR
- **Size:** 39 MB
- **Data as of:** 2026-10-25
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=com.gamemaker.peg_solitaire)
- **Website:** [https://mustafaahmet3741.blogspot.com](https://mustafaahmet3741.blogspot.com/)
- **Privacy policy:** [https://mustafaahmet3741.blogspot.com/p/pegsolitaireprivacy.html](https://mustafaahmet3741.blogspot.com/p/pegsolitaireprivacy.html)

## Description

Peg Solitaire:<br>Peg Solitaire is a classic single-player board game where you remove marbles from the board by jumping them over one another.<br><br>This game is also known as Marble Solitaire or Brainvita.<br><br>The objective is to clear the marbles from the board until only a single marble remains.<br><br>The boards included in this game package are:<br>- English Solitaire<br>- French Solitaire<br>- German Solitaire<br>- Asymmetrical Solitaire<br>- Diamond Solitaire<br>- 7x7 Square<br>- ...and the game has been created by adding many other versions.<br><br>Game Rules – Setup: Place marbles in the holes on the board, leaving the center hole empty.<br>Move: Jump a marble horizontally or vertically over an adjacent marble into an empty space. Diagonal moves are not allowed.<br>Capture: Remove the jumped marble from the board.<br>Game Over: The game ends when no further moves are possible.<br><br>Conway&#39;s Soldiers:<br>Conway&#39;s Soldiers (also known as the solitaire army or checker-jumping problem) is a mathematical game devised by mathematician John Horton Conway in 1961. Played on an infinite checkerboard divided by a horizontal line, the game challenges you to advance a &quot;soldier&quot; as far into empty territory as possible using peg-solitaire-style jumps. Despite having an infinite army at your disposal, Conway famously proved that it is mathematically impossible to reach the 5th row in a finite number of moves.<br><br>The Rules of the Game<br>The Setup: An infinite checkerboard is split by a horizontal boundary line. Every square below the line (and on it) is occupied by a soldier. All squares above the line are empty.<br>The Move: A soldier can jump horizontally or vertically (never diagonally) over an adjacent soldier into an empty space.<br>The Cost: Just like in peg solitaire, the soldier that was jumped over is removed from the board permanently.<br>The Goal: Send at least one soldier as many rows above the starting line as possible.<br><br>Game of Life:<br>Conway&#39;s Game of Life is a zero-player cellular automaton simulation created by British mathematician John Horton Conway in 1970<br><br>The Rules:<br>Underpopulation: Any live cell with fewer than two live neighbors dies.<br>Survival: Any live cell with two or three live neighbors lives on to the next generation.<br>Overpopulation: Any live cell with more than three live neighbors dies.<br>Reproduction: Any dead cell with exactly three live neighbors becomes a live cell<br><br>Key Patterns<br>Still Life: Stable patterns that do not change from one generation to the next (like the block or beehive).<br>Oscillators: Patterns that repeat and cycle through a fixed set of shapes over multiple generations.<br>Gliders: Moving patterns that travel diagonally across the grid over time

## Rankings

- #3,273,364 — Overall

## Permissions and access

### Permissions

- `android.permission.ACCESS_ADSERVICES_AD_ID`
- `android.permission.ACCESS_ADSERVICES_ATTRIBUTION`
- `android.permission.ACCESS_ADSERVICES_TOPICS`
- `android.permission.ACCESS_NETWORK_STATE`
- `android.permission.FOREGROUND_SERVICE`
- `android.permission.INTERNET`
- `android.permission.READ_EXTERNAL_STORAGE`
- `android.permission.WAKE_LOCK`
- `android.permission.WRITE_EXTERNAL_STORAGE`
- `com.android.vending.CHECK_LICENSE`
- `com.gamemaker.peg_solitaire.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION`
- `com.google.android.gms.permission.AD_ID`

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Source: [Chrome-Stats](https://chrome-stats.com/d/com.gamemaker.peg_solitaire)
