# Arrow Fall: Calm Arrow Puzzles

> Clear the lane. A hard arrow puzzle: 500 handmade levels, then endless.

Canonical page: [https://chrome-stats.com/d/com.freshcodes.arrowfall](https://chrome-stats.com/d/com.freshcodes.arrowfall)

## Overview

- **ID:** `com.freshcodes.arrowfall`
- **Platform:** Android
- **Type:** Android app
- **Status:** Available
- **Publisher:** Pahal Technology
- **Category:** GAME\_PUZZLE
- **Downloads:** 11
- **Version:** 1.2.0
- **Last updated:** 2026-11-05
- **First published:** 2026-10-02
- **Publisher country:** IN
- **Size:** 28 MB
- **Data as of:** 2026-11-10
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=com.freshcodes.arrowfall)
- **Website:** [https://arrowfall-app.web.app](https://arrowfall-app.web.app/)
- **Privacy policy:** [https://arrowfall-app.web.app/privacy](https://arrowfall-app.web.app/privacy)

## Description

Arrow Fall is a puzzle built to be hard.<br><br>Every arrow wants to leave the board. Tap one and it slides the way it points<br>— if the lane ahead is clear, it goes. If anything stands in the way, the move<br>is blocked and it costs you a life. Finding the order that lets every arrow<br>out is the whole game.<br><br>NOT A GAME THAT HOLDS BACK<br>Most boards leave only about a quarter of their arrows playable at any moment,<br>so there is no sweeping the screen for an easy tap. You have to read the board,<br>work out what is blocking what, and commit. The difficulty climbs from the<br>fifth level onward and never stops.<br><br>500 HANDMADE LEVELS<br>Every board ships machine-checked: solvable, measured, and placed on a curve<br>that climbs steadily rather than spiking. Past level 500 the game generates new<br>boards for ever, larger and more tangled as you go.<br><br>AN HONEST DIFFICULTY CURVE<br>Five difficulty tiers, from Easy through Hard and Super Hard to Expert. The<br>tier is shown before you start, and a board never pretends to be easier than<br>it is.<br><br>PLAYS OFFLINE<br>No account, no sign-in, no cloud. Your progress lives on your device and the<br>puzzles work on a train with no signal.<br><br>HINTS WHEN YOU WANT THEM<br>Three free hints a level, more on the harder tiers. A hint points at an arrow<br>that can safely leave — it costs points, never lives, and never finishes the<br>puzzle for you.<br><br>SIX LIVES, AND A WAY BACK<br>Three lives a level, and up to three more if you want them. Run out and the<br>level restarts; nothing is lost but the attempt.<br><br>TAKE AS LONG AS YOU LIKE<br>Long-press an arrow to preview its exit lane before committing. Pinch to zoom<br>when a board gets crowded. Nothing is timed against you.<br><br>A DAILY STREAK WORTH KEEPING<br>Clear one level a day and watch four weeks of progress fill in.<br><br>AD-FREE FOR A ONE-OFF PRICE<br>A single purchase turns off every ad, permanently, and restores on a new<br>device. Nothing about the puzzles changes.<br><br>No ads are ever shown over the puzzle board itself.

## Rankings

- #2,860,347 — Overall

## Permissions and access

### Permissions

- `android.permission.ACCESS_ADSERVICES_AD_ID`
- `android.permission.ACCESS_ADSERVICES_ATTRIBUTION`
- `android.permission.ACCESS_ADSERVICES_TOPICS`
- `android.permission.ACCESS_NETWORK_STATE`
- `android.permission.FOREGROUND_SERVICE`
- `android.permission.INTERNET`
- `android.permission.WAKE_LOCK`
- `com.android.vending.BILLING`
- `com.android.vending.CHECK_LICENSE`
- `com.freshcodes.arrowfall.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION`
- `com.google.android.gms.permission.AD_ID`

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Source: [Chrome-Stats](https://chrome-stats.com/d/com.freshcodes.arrowfall)
