# Flash

> Tap flashing points before they vanish. Missed flashes are mistakes.

Canonical page: [https://chrome-stats.com/d/com.ertdf.flashpointgrab](https://chrome-stats.com/d/com.ertdf.flashpointgrab)

## Overview

- **ID:** `com.ertdf.flashpointgrab`
- **Platform:** Android
- **Type:** Android app
- **Status:** Removed
- **Publisher:** Sufi kashi
- **Category:** GAME\_CASUAL
- **Downloads:** 282
- **Version:** 2.0
- **Last updated:** 2026-08-05
- **First published:** 2026-07-22
- **Publisher country:** PK
- **Size:** 17 MB
- **Data as of:** 2026-08-18
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=com.ertdf.flashpointgrab)
- **Privacy policy:** [https://pp-policies.pages.dev/Flash\_GaLg4O.html](https://pp-policies.pages.dev/Flash_GaLg4O.html)

## Description

FlashPointGrab is a reaction tapping game built around brief flash points. Points appear at random positions and pulse while a short life timer runs. Tap a point before it expires to score. Letting a flash vanish untouched counts as a mistake, and three mistakes end the game. Early points stay larger and last longer with slower blinking, but higher scores shrink the targets, speed up the pulse, and cut their lifetime dramatically. Stay alert for each new spark, aim cleanly, and clear it before the timer empties. Speed and composure under sudden flashes decide how far you go.

## Permissions and access

### Permissions

- `android.permission.ACCESS_ADSERVICES_ATTRIBUTION`
- `android.permission.ACCESS_NETWORK_STATE`
- `android.permission.INTERNET`
- `com.android.vending.CHECK_LICENSE`
- `com.ertdf.flashpointgrab.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION`
- `com.google.android.finsky.permission.BIND_GET_INSTALL_REFERRER_SERVICE`
- `com.google.android.gms.permission.AD_ID`
- `com.huawei.appmarket.service.commondata.permission.GET_COMMON_DATA`
- `com.samsung.android.mapsagent.permission.READ_APP_INFO`

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Source: [Chrome-Stats](https://chrome-stats.com/d/com.ertdf.flashpointgrab)
