# LineWeave

> Hit squares before they expire. Five timeouts end the game!

Canonical page: [https://chrome-stats.com/d/com.dfvcx.lineweave](https://chrome-stats.com/d/com.dfvcx.lineweave)

## Overview

- **ID:** `com.dfvcx.lineweave`
- **Platform:** Android
- **Type:** Android app
- **Status:** Removed
- **Publisher:** NBG Financial
- **Category:** GAME\_CASUAL
- **Downloads:** 784
- **Version:** 8.0
- **Last updated:** 2026-08-12
- **First published:** 2026-07-27
- **Publisher country:** CA
- **Size:** 19 MB
- **Data as of:** 2026-08-25
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=com.dfvcx.lineweave)
- **Privacy policy:** [https://sites.google.com/view/nbg-financial/home](https://sites.google.com/view/nbg-financial/home)

## Description

LineWeave seeds the playfield with colorful squares that only stay for a short while. Tap a square to cash it in before the timer burns out. Any square that disappears untouched becomes a miss, and five misses close the run. New squares keep popping into random spots, so hunt the ones closest to vanishing first. Tapping empty space does nothing—only expired squares spend your miss count. You never move a character; clean, fast taps are the whole game. As more squares crowd in, the pressure climbs. A tight reflex loop built around timed clearances and a five-miss limit.

## Permissions and access

### Permissions

- `android.permission.ACCESS_ADSERVICES_ATTRIBUTION`
- `android.permission.ACCESS_NETWORK_STATE`
- `android.permission.INTERNET`
- `com.android.vending.CHECK_LICENSE`
- `com.dfvcx.lineweave.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION`
- `com.google.android.finsky.permission.BIND_GET_INSTALL_REFERRER_SERVICE`
- `com.google.android.gms.permission.AD_ID`
- `com.huawei.appmarket.service.commondata.permission.GET_COMMON_DATA`
- `com.samsung.android.mapsagent.permission.READ_APP_INFO`

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Source: [Chrome-Stats](https://chrome-stats.com/d/com.dfvcx.lineweave)
