# Rolling Ball 3D Marble Run

> Roll a marble down twisting 3D tracks. One slip and gravity takes over.

Canonical page: [https://chrome-stats.com/d/com.aethernexus.rollingball](https://chrome-stats.com/d/com.aethernexus.rollingball)

## Overview

- **ID:** `com.aethernexus.rollingball`
- **Platform:** Android
- **Type:** Android app
- **Status:** Available
- **Publisher:** QuantumSync
- **Category:** GAME\_CASUAL
- **Downloads:** 321
- **Version:** 1.2
- **Last updated:** 2026-08-26
- **First published:** 2026-06-15
- **Publisher country:** PK
- **Size:** 119 MB
- **Data as of:** 2026-09-07
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=com.aethernexus.rollingball)
- **Website:** [https://aethernexus.online](https://aethernexus.online/)
- **Privacy policy:** [https://docs.google.com/document/d/1JpN95VWEOFISnI\_0Gw\_Af0OLOiguNx6oaq6Ho1oOdgQ/edit?usp=sharing](https://docs.google.com/document/d/1JpN95VWEOFISnI_0Gw_Af0OLOiguNx6oaq6Ho1oOdgQ/edit?usp=sharing)

## Description

Guide a single marble down rails, ramps and narrow bridges suspended high<br>above the ground. There is no safety net under the track. Lean too far into<br>a corner and gravity finishes the level for you.<br><br>HOW IT PLAYS<br>Hold to roll. Steer to change your line. Ease off before a tight bend so the<br>marble settles instead of flying. That is the entire control scheme - ten<br>seconds to learn, much longer to run cleanly.<br><br>WHAT IS WAITING ON THE TRACK<br>- Narrow rails with nothing underneath them<br>- Moving platforms that only line up for a moment<br>- Ramps and gaps that need speed built up two turns earlier<br>- Alternate lines off the main path for players who look around<br>- Checkpoints, so a mistake costs seconds and not the whole run<br><br>A MARBLE RUN, NOT A RACE<br>This is the feeling of a marble run track you built yourself as a kid -<br>momentum, drops, loops, and the final roll into the goal. You are not racing<br>other players. You are chasing your own cleaner line: fewer touches on the<br>rail, less braking, a faster finish on a track you already know.<br><br>WHY PLAYERS STAY<br>- Short levels that fit into a two-minute break<br>- Physics that behave the same way every single run, so a failure is your<br>fault and a perfect run is your credit<br>- New tracks added in updates<br><br>PLAY ANYWHERE<br>Runs offline. No account, no sign-in, no wifi needed on the bus<br>or in the queue.<br>Made by a small independent team. If something feels wrong - a track that is<br>unfair, a control that fights you - write to us and it gets looked at. We<br>read every message.<br><br>Roll carefully. The track does not forgive.

## Rankings

- #1,529,365 — Overall

## Permissions and access

### Permissions

- `android.permission.ACCESS_ADSERVICES_AD_ID`
- `android.permission.ACCESS_ADSERVICES_ATTRIBUTION`
- `android.permission.ACCESS_ADSERVICES_TOPICS`
- `android.permission.ACCESS_NETWORK_STATE`
- `android.permission.FOREGROUND_SERVICE`
- `android.permission.INTERNET`
- `android.permission.WAKE_LOCK`
- `com.aethernexus.rollingball.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION`
- `com.android.vending.BILLING`
- `com.android.vending.CHECK_LICENSE`
- `com.google.android.finsky.permission.BIND_GET_INSTALL_REFERRER_SERVICE`
- `com.google.android.gms.permission.AD_ID`

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Source: [Chrome-Stats](https://chrome-stats.com/d/com.aethernexus.rollingball)
