# Cybereum

> Learn cybersecurity through fun challenges! Defend, solve, and build real skills

Canonical page: [https://chrome-stats.com/d/com.MyCapstoneProject.Cybereum](https://chrome-stats.com/d/com.MyCapstoneProject.Cybereum)

## Overview

- **ID:** `com.MyCapstoneProject.Cybereum`
- **Platform:** Android
- **Type:** Android app
- **Status:** Removed
- **Publisher:** 6BITS
- **Category:** GAME\_EDUCATIONAL
- **Downloads:** 39
- **Version:** 2
- **Last updated:** 2025-04-27
- **First published:** 2025-05-11
- **Size:** 122 MB
- **Data as of:** 2025-12-05
- **Store listing:** [Google Play Store](https://play.google.com/store/apps/details?id=com.MyCapstoneProject.Cybereum)
- **Privacy policy:** [https://iannylim.xyz](https://iannylim.xyz/)

## Description

Step into the world of cybersecurity with CYBEREUM, the ultimate educational game designed to teach K-12 students essential cyber skills through interactive gameplay! Aligned with K-12 cybersecurity curriculum standards, this game transforms learning into an exciting lessons where players plays minigames of different cyber threats, solve puzzles, and quizzes for cybercrimes. Gamification is a growing trend in education due to its influence on student learning. In response to the escalating threats in the digital landscape, innovative solutions are imperative to address cybersecurity concerns effectively. Introducing &quot;CYBEREUM: A Gamified Approach to Cybersecurity Education,&quot; a game designed to tackle the growing challenges in online security. In this context, CYBEREUM emerges as a game-changer, leveraging gamification to educate users about cyber threats by immersing players in realistic scenarios and empowering them to navigate through virtual security challenges. This innovative approach not only addresses the current cybersecurity landscape but also aligns with the emerging trend of utilizing gamification for educational purposes, fostering a safer digital environment. The purpose of this project is to revolutionize cybersecurity education by leveraging gamification to create a fun and engaging learning experience. This project addresses the critical issue of equipping users, particularly senior high school students, with the knowledge and skills necessary to navigate the digital world safely. CYBEREUM is a mobile application designed for Android devices that utilizes gamification to educate users about cybersecurity.

## Permissions and access

### Permissions

- `android.permission.ACCESS_ADSERVICES_AD_ID`
- `android.permission.ACCESS_ADSERVICES_ATTRIBUTION`
- `android.permission.ACCESS_NETWORK_STATE`
- `android.permission.INTERNET`
- `android.permission.READ_EXTERNAL_STORAGE`
- `android.permission.WAKE_LOCK`
- `android.permission.WRITE_EXTERNAL_STORAGE`
- `com.MyCapstoneProject.Cybereum.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION`
- `com.android.vending.CHECK_LICENSE`
- `com.google.android.finsky.permission.BIND_GET_INSTALL_REFERRER_SERVICE`
- `com.google.android.gms.permission.AD_ID`
- `com.google.android.providers.gsf.permission.READ_GSERVICES`

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Source: [Chrome-Stats](https://chrome-stats.com/d/com.MyCapstoneProject.Cybereum)
